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GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understanding
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Introduces GUI-WORLD, a 12,379-video GUI understanding benchmark and instruction dataset spanning six scenarios, benchmarks MLLMs and video LLMs, and fine-tunes a VideoChat2-based video LLM (GUI-VID) on it.
Problem
Current MLLM GUI agents handle static screenshots in web/mobile settings but struggle with dynamic, sequential GUI content across diverse platforms (desktop, multi-window, XR, iOS).
Approach
A video-based GUI benchmark and instruction-tuning dataset with human-annotated keyframes and GPT-4V-generated captions and QA (static, dynamic, sequential, conversation), plus a progressive two-stage fine-tuned video LLM, GUI-VID, built on VideoChat2.
Key results
- GPT-4o achieves 84.8% average multiple-choice accuracy and 3.573 free-form score across six GUI scenarios, the best among evaluated models.
- GUI-VID improves over its VideoChat2 baseline from 42.9% to 54.6% MCQA accuracy and 2.147 to 2.796 free-form score on average.
- Model-based keyframe selection (UVD+R3M, 3.612) matches human keyframes (3.573) for GPT-4o, while linspace and program-based selection perform worse.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Fine-tune VideoChat2 on GUI-WORLD | VideoChat2 · GUI-WORLD (all scenarios) | MCQA accuracy: 42.9% -> 54.6% | Helped |
| Fine-tune VideoChat2 on GUI-WORLD | VideoChat2 · GUI-WORLD (all scenarios) | Free-form score: 2.147 -> 2.796 | Helped |
| Use UVD+VIP model-based keyframe selection instead of human selection (ablation) | GPT-4o · GUI-WORLD (all scenarios) | Free-form score: 3.573 -> 3.581 | Helped |
| Use UVD+R3M model-based keyframe selection instead of human selection (ablation) | GPT-4o · GUI-WORLD (all scenarios) | Free-form score: 3.573 -> 3.612 | Helped |
| Use programmatic keyframe selection instead of human selection (ablation) | GPT-4o · GUI-WORLD (all scenarios) | Free-form score: 3.573 -> 3.300 | Hurt |
| Use Linspace keyframe selection instead of human selection (ablation) | GPT-4o · GUI-WORLD (all scenarios) | Free-form score: 3.573 -> 3.440 | Hurt |
| Replace visual input with detailed captions (ablation) | GPT-4V · GUI-WORLD (all scenarios) | Free-form score: 3.543 -> 3.316 | Hurt |
| Replace visual input with concise captions (ablation) | GPT-4V · GUI-WORLD (all scenarios) | Free-form score: 3.543 -> 2.971 | Hurt |
| Add vision input alongside detailed captions (ablation) | GPT-4V · GUI-WORLD (all scenarios) | Free-form score: 3.316 -> 3.543 | Helped |
| Remove vision input (ablation) | GPT-4o · GUI-WORLD (all scenarios) | Free-form score: 3.574 -> 2.891 | Hurt |
| Use low-resolution visual input instead of high-resolution input (ablation) | GPT-4o · GUI-WORLD (all scenarios) | Free-form score: 3.574 -> 3.394 | Hurt |
| Add image-text training data alongside video-text data (ablation) | GUI-VID · GUI-WORLD (all scenarios; 8 training frames) | Free-form score: 2.665 -> 2.782 | Helped |
Surprising findings
- Removing MetaGUI and OmniAct data from fine-tuning improved MCQA and XR performance for GUI-VID, while lowering free-form scores in some scenarios.
- Video LLMs lag far behind image LLMs in zero-shot GUI tasks, with ChatUnivi and Minigpt4Video scoring only 22.4% and 16.8% average MCQA accuracy.
Limitations
- Base LLM limits performance; GUI-VID fails at code-generation GUI operation tasks.
- GPT-4V-generated captions and QA were human-verified only on samples, and LLM judges have imperfect human alignment (GPT-4 Pearson 0.856).
Experimental setup
Datasets: GUI-WORLD MetaGUI OmniAct Rico Mind2Web-Multimodal
Benchmarks: GUI-WORLD Mind2Web-Multimodal
Metrics: accuracy (multiple-choice) similarity score 1-5 (LLM-as-a-judge)
Baselines: GPT-4V GPT-4o Gemini-Pro-1.5 Qwen-VL-Max LLaVA-OV-7B ChatUnivi Minigpt4Video VideoChat2 Video-LLaVA
Builds on: VideoChat2 LLaVA UVD Mind2Web MM-Vet
Closest papers by meaning
- MP-GUI: Modality Perception with MLLMs for GUI Understanding (CVPR 2025 · similarity 0.91)
- ShowUI: One Vision-Language-Action Model for GUI Visual Agent (CVPR 2025 · similarity 0.90)
- Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents (ICLR 2025 · similarity 0.90)
- VideoGUI: A Benchmark for GUI Automation from Instructional Videos (NeurIPS 2024 · similarity 0.89)
- Towards GUI Agents: Vision-Language Diffusion Models for GUI Grounding (CVPR 2026 · similarity 0.89)
- Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining (ICML 2026 · similarity 0.89)
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