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Bootstrapping Language-Guided Navigation Learning with Self-Refining Data Flywheel
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Proposes a Self-Refining Data Flywheel where an instruction generator (Mantis-based) and a DUET navigator iteratively filter and regenerate instruction-trajectory data for vision-and-language navigation, without human annotation.
Problem
Synthetic instruction-trajectory data for vision-and-language navigation (VLN) is of low language fidelity and alignment, and human annotation is costly, limiting navigator and generator quality.
Approach
A two-model loop: the navigator scores generated instructions by re-running them and comparing the followed path to the original (nDTW/SPL) to filter data for training a better generator, and the improved generator regenerates the low-quality samples to train a stronger navigator, iterated over several rounds.
Key results
- Navigator SPL on R2R test unseen rises to 85% SR and 78% SPL (vs. ScaleVLN 80% SR / 70% SPL), surpassing human 76% SPL for the first time.
- Instruction generator SPICE on R2R val unseen increases from 23.5 (prior SoTA) to 26.2 after a fourth round of generator training.
- Navigator-nDTW filtering yields SPICE 25.4 vs. 23.7 without filtering and 24.4 with CLIP-Sim filtering.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the SRDF-trained navigator instead of ScaleVLN | DUET on R2R test unseen · R2R test unseen | SPL: 70 -> 78 | Helped |
| Use the SRDF-trained navigator instead of BEVBert | DUET on R2R-CE test unseen · R2R-CE test unseen | SPL: 50 -> 56 | Helped |
| Use navigator-filtered data to train the next-round generator | SRDF instruction generator · R2R val unseen | SPICE: 23.7 -> 25.2 | Helped |
| Refine navigation instructions with the improved generator for another round | SRDF navigator · R2R val unseen | SR: +1.2% SR in round 2, and +0.8% SR in round 3 | Helped |
| Filter instructions with navigator-nDTW instead of no filter (ablation) | SRDF instruction generator · R2R val unseen | SPICE: 23.7 -> 25.4 | Helped |
| Filter instructions with CLIP-Sim instead of no filter (ablation) | SRDF instruction generator · R2R val unseen | SPICE-D: 28.4 -> 28.7 | Helped |
| Filter instructions with Mantis-Score instead of no filter (ablation) | SRDF instruction generator · R2R val unseen | SPICE: 23.7 -> 23.6 | Hurt |
| Increase generated instructions per path from 1 to 6 (ablation) | SRDF navigator training · R2R val unseen | SR: 73.86 -> 76.93 | Helped |
| Increase generated instructions per path from 6 to 12 (ablation) | SRDF navigator training · R2R val unseen | SPL: 66.89 -> 66.53 | No clear effect |
| Add ScaleVLN data to generator training (ablation) | Round-1 SRDF instruction generator · R2R val unseen | SPICE: 23.7 -> 23.5 | Hurt |
| Add Prevalent data to generator training (ablation) | Round-1 SRDF instruction generator · R2R val unseen | SPICE: 23.7 -> 23.6 | Hurt |
| Add high-quality generated data from 800 HM3D environments (ablation) | Round-1 SRDF instruction generator · R2R val unseen | SPICE: 23.7 -> 25.2 | Helped |
Surprising findings
- Training solely on the large synthetic datasets (ScaleVLN, Prevalent) underperforms training on the small human-labeled R2R set in SPL.
- Self-scoring by the language model and CLIP-score filtering give no significant gain for generator training, while navigator-based filtering does.
Limitations
- Gains depend on the navigator being strong enough to act as a reliable filter; the paper notes performance bounded by navigator quality.
- Experiments are primarily on R2R and downstream tasks use the R2R-style DUET architecture, limiting evidence of generality across navigator architectures.
Experimental setup
Datasets: R2R SRDF-20M ScaleVLN Prevalent RxR-English CVDN REVERIE SOON R4R R2R-CE MP3D HM3D
Benchmarks: R2R R2R-CE RxR-English R4R CVDN REVERIE SOON
Metrics: SR SPL nDTW sDTW GP NE OSR SPICE SPICE-D BLEU
Baselines: ScaleVLN ETPNav BEVBert GOAT MAGIC-L EnvDrop KEFA CLIP-Sim Mantis-Score AutoVLN
Builds on: DUET Mantis ScaleVLN Speaker-Follower PanoGen
Closest papers by meaning
- Scene Map-based Prompt Tuning for Navigation Instruction Generation (CVPR 2025 · similarity 0.86)
- NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models (AAAI 2024 · similarity 0.86)
- Towards Learning a Generalist Model for Embodied Navigation (CVPR 2024 · similarity 0.86)
- STRIDER: Navigation via Instruction-Aligned Structural Decision Space Optimization (NeurIPS 2025 · similarity 0.85)
- General Scene Adaptation for Vision-and-Language Navigation (ICLR 2025 · similarity 0.85)
- Self-Improving Embodied Foundation Models (NeurIPS 2025 · similarity 0.85)
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