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X-NeMo: Expressive Neural Motion Reenactment via Disentangled Latent Attention
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Proposes X-NeMo, a zero-shot diffusion portrait animation pipeline that learns a 1D identity-agnostic latent motion descriptor end-to-end and injects it via cross-attention, reducing identity leakage and improving expressiveness.
Problem
Zero-shot portrait animation with diffusion models struggles to transfer extreme or subtle expressions and suffers identity leakage/drift when the reference and driving identities differ.
Approach
Replace spatially aligned ControlNet/PoseGuider motion conditions with a 1D latent motion descriptor learned end-to-end from driving frames and injected through cross-attention, supervised by a dual GAN decoder head, with color/spatial augmentations and reference feature masking.
Key results
- Self-reenactment: X-NeMo achieves L1 0.055, SSIM 0.826, LPIPS 0.168, best among baselines (AniPortrait 0.057/0.812/0.198).
- Cross-reenactment: ID-SIM 0.787 vs. 0.725 for the next best (FYE); EMO-SIM 0.65 vs. 0.52 for X-Portrait.
- Ablation: removing cross-attention control drops ID-SIM to 0.697 and removing augmentation drops it to 0.724.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add dual GAN decoder co-training (ablation) | X-NeMo · Cross-Reenactment | EMO-SIM: 0.43 -> 0.65 | Helped |
| train motion encoder end-to-end with the diffusion model (ablation) | X-NeMo · Cross-Reenactment | EMO-SIM: 0.52 -> 0.65 | Helped |
| add reference feature masking (ablation) | X-NeMo · Cross-Reenactment | EMO-SIM: 0.62 -> 0.65 | Helped |
| add color and spatial augmentations (ablation) | X-NeMo · Cross-Reenactment | ID-SIM: 0.724 -> 0.787 | Helped |
| use motion cross-attention instead of spatial ControlNet guidance (ablation) | X-NeMo · Cross-Reenactment | ID-SIM: 0.697 -> 0.787 | Helped |
| use a 512-dimensional motion latent instead of 128 dimensions (ablation) | X-NeMo · Subtle, intricate expressions | motion expressiveness | Helped |
| use a 512-dimensional motion latent instead of 1024 dimensions (ablation) | X-NeMo · Typical driving scenarios | motion expressiveness | No clear effect |
| use 30% reference feature masking rather than 0% (ablation) | X-NeMo · Facial motion transfer | motion detail | Helped |
| avoid excessively high reference feature masking ratios (75% or 95%) (ablation) | X-NeMo · Facial motion transfer | motion detail and identity consistency | Hurt |
Surprising findings
- Removing reference feature masking slightly improves ID-SIM and AED/APD (0.791, 0.039/3.41) versus the full model, though it lowers EMO-SIM.
Limitations
- Trained only on real human videos, so out-of-domain styles such as 3D cartoon characters show artifacts like blurred eyes.
- May struggle with exaggerated expressions absent from the training data.
- Evaluation uses a 256x256 resolution and baselines were finetuned by the authors on their dataset, so comparisons depend on those choices.
Experimental setup
Datasets: HDTF VFHQ NerSemble DFEW MEAD
Benchmarks: DFEW test clips 100 in-the-wild reference portraits
Metrics: L1 SSIM LPIPS ID-SIM AED/APD EMO-SIM
Baselines: PD-FGC LivePortrait X-Portrait Follow-your-Emoji AniPortrait EchoMimic
Builds on: Stable Diffusion AnimateAnyone AniPortrait PD-FGC StyleGAN
Closest papers by meaning
- RealPortrait: Realistic Portrait Animation with Diffusion Transformers (AAAI 2025 · similarity 0.89)
- X-Dyna: Expressive Dynamic Human Image Animation (CVPR 2025 · similarity 0.89)
- GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expressions (AAAI 2025 · similarity 0.88)
- EMOPortraits: Emotion-enhanced Multimodal One-shot Head Avatars (CVPR 2024 · similarity 0.87)
- DiffPortrait3D: Controllable Diffusion for Zero-Shot Portrait View Synthesis (CVPR 2024 · similarity 0.86)
- MVPortrait: Text-Guided Motion and Emotion Control for Multi-view Vivid Portrait Animation (CVPR 2025 · similarity 0.86)
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