Research map / Multi-agent systems and games / LLM agents
Scaling Large Language Model-based Multi-Agent Collaboration
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Proposes MacNet, which arranges LLM agents in directed acyclic graphs (chain, tree, graph topologies) with critic-actor edge/node interactions, and studies how performance scales with agent count up to about a thousand agents.
Problem
Whether continually adding collaborating LLM agents improves task performance (analogous to neural scaling laws), and how inference-time agent topology affects scalability given context explosion and the limits of majority voting.
Approach
Organize agents as a DAG with a critic on each edge and an actor on each node, run dual-agent refinement along a topological order, and propagate only the final artifact (long-term memory control) so context grows linearly rather than quadratically with network size; then fit a sigmoid-variant "collaborative scaling law" as agents increase.
Key results
- MacNet-Random achieves the highest average quality of 0.6522 across the four tasks, versus 0.5805 for the best baseline (AgentVerse) and 0.5757 for CoT.
- Performance follows a logistic (sigmoid-variant) growth as agent count scales from 2^0 to 2^6 (over a thousand agents in a mesh), with collaborative emergence saturating at around a hundred agents.
- Random (irregular) topologies consume about 51.92% less time than mesh topologies while matching or exceeding their performance.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use MacNet-Random instead of the strongest baseline | MMLU · MMLU | accuracy: 0.4485 -> 0.6877 | Helped |
| Use MacNet-Star instead of the strongest baseline | HumanEval · HumanEval | pass@k: 0.7256 -> 0.5549 | Hurt |
| Use MacNet-Chain instead of the strongest baseline | SRDD · SRDD | comprehensive metric: 0.7587 -> 0.8056 | Helped |
| Use MacNet-Tree instead of the strongest baseline | CommonGen-Hard · CommonGen-Hard | comprehensive metric: 0.6222 -> 0.7718 | Helped |
| Use MacNet-Random instead of the strongest baseline | All tasks · All tasks | Quality: 0.5805 -> 0.6522 | Helped |
| Remove agents' profiles (ablation) | MacNet · All topologies and tasks | average performance: 3.67% | Hurt |
| Use irregular random topology rather than regular topologies | MacNet · Across evaluated tasks | Quality | Helped |
| Increase interaction density from chain to tree to mesh | MacNet · Across evaluated tasks | average performance | Helped |
| Use a wider star rather than a deeper tree at the same density | MacNet · Across evaluated tasks | performance | Helped |
| Reverse the directions of asymmetric topologies | MacNet · Reversed topologies | performance | Hurt |
| Scale the network by increasing the number of agents | MacNet · Across topologies | Quality | Helped |
| Scale majority-voting baselines by adding agents | Majority voting, including CoT or AutoGPT · Closed-domain tasks | performance: +0.9% | No clear effect |
Surprising findings
- Irregular random topologies outperform denser regular topologies such as mesh, which the authors attribute to information overload in dense networks.
- Reversing edge directions of topologies causes significant performance degradation, with divergent topologies beating their convergent counterparts.
Limitations
- Experiments primarily use GPT-3.5 with a fixed set of four benchmarks; open-source model results are only mentioned in a footnote.
- The fitted sigmoid scaling law is a general pattern over network scale and does not account for profiles, tools, or communication protocols.
- Artifact version rollbacks occur in deep topologies due to memory control, causing loss of distant agents' context.
Experimental setup
Datasets: MMLU HumanEval SRDD CommonGen-Hard
Benchmarks: MMLU HumanEval SRDD CommonGen-Hard
Metrics: accuracy pass@k quality score (completeness, executability, consistency; gra statistical significance (p<=0.05)
Baselines: CoT AutoGPT GPTSwarm AgentVerse
Builds on: chain-of-thought AgentVerse GPTSwarm AutoGPT graph-of-thought
Closest papers by meaning
- AgentVerse: Facilitating Multi-Agent Collaboration and Exploring Emergent Behaviors (ICLR 2024 · similarity 0.90)
- Emergent Coordination in Multi-Agent Language Models (ICLR 2026 · similarity 0.89)
- Latent Collaboration in Multi-Agent Systems (ICML 2026 · similarity 0.88)
- Multi-Agent Collaboration via Evolving Orchestration (NeurIPS 2025 · similarity 0.88)
- G-Memory: Tracing Hierarchical Memory for Multi-Agent Systems (NeurIPS 2025 · similarity 0.87)
- Autonomous Agents for Collaborative Task under Information Asymmetry (NeurIPS 2024 · similarity 0.87)
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