Research map / Multi-agent systems and games / LLM agents
Agent-Oriented Planning in Multi-Agent Systems
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Proposes AOP, a multi-agent planning framework that decomposes and allocates user queries with a meta-agent, then refines plans using a learned reward model, a detector for completeness/non-redundancy, representative works, and a feedback loop.
Problem
Meta-agents in LLM multi-agent systems often produce sub-optimal task decomposition and allocation, failing to ensure sub-tasks are solvable by assigned agents, complete, and non-redundant.
Approach
Identifies three design principles (solvability, completeness, non-redundancy) and operationalizes them via a fast decompose-and-allocate step followed by a lightweight MLP reward model over sentence embeddings that predicts agent suitability without executing agents, plus an LLM detector and representative-works similarity for re-describing or planning in detail.
Key results
- AOP reaches 43.7% accuracy on Husky-QA, versus 39.6% for HUSKY and 37.6% for REACT, and 33.3% for GPT-4o.
- On DROP and IIRC, AOP scores 34.0% and 41.5%, improving over the best baseline by at least 5 points.
- Adding manual scoring and full parameter tuning of the reward model raises Husky-QA accuracy to 46.9% and 47.9%.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use AOP planning instead of GPT-4o alone | AOP · Husky-QA test | accuracy (%): 33.3 -> 43.7 | Helped |
| use AOP planning instead of HUSKY | AOP · Husky-QA test | accuracy (%): 39.6 -> 43.7 | Helped |
| use AOP planning instead of REACT | AOP · Husky-QA test | accuracy (%): 37.6 -> 43.7 | Helped |
| use AOP instead of the strongest reported baseline | AOP · DROP | accuracy (%): 29.0 -> 34.0 | Helped |
| use AOP instead of the strongest reported baseline | AOP · IIRC | accuracy (%): 36.5 -> 41.5 | Helped |
| use AOP planning with multiple math agents instead of GPT-4o | AOP · MATH | accuracy (%): 62 -> 72 | Helped |
| add the Plan Detector (ablation) | AOP · Husky-QA test | accuracy (%): 36.6 -> 43.7 | Helped |
| add the Reward Model (ablation) | AOP · Husky-QA test | accuracy (%): 38.7 -> 43.7 | Helped |
| add Representative Works (ablation) | AOP · Husky-QA test | accuracy (%): 41.1 -> 43.7 | Helped |
| use human manual scoring to train the reward model | AOP · Husky-QA test | accuracy (%): 43.7 -> 46.9 | Helped |
| update the reward model embedding layers with full parameter tuning | AOP · Husky-QA test | accuracy (%): 43.7 -> 47.9 | Helped |
| combine natural language descriptions with representative works instead of using either alone | AOP · Husky-QA | accuracy (%): 31.8 -> 43.7; 16.8 -> 43.7 | Helped |
Surprising findings
- Meta-Agent with GPT-4o alone (30.0%) underperforms plain GPT-4o (33.3%) on Husky-QA.
- Representative works alone reach only 16.8% accuracy, versus 31.8% for natural-language descriptions alone.
Limitations
- Relies on GPT-4o as meta-agent, scorer, and evaluator, so results depend on a closed model.
- Evaluated mainly on Husky-QA-style numerical reasoning with a small set of four agents.
- Higher token and time costs than single-agent baselines.
Experimental setup
Datasets: Husky-QA DROP IIRC MATH
Benchmarks: Husky-QA DROP IIRC MATH
Metrics: accuracy prompt tokens completion tokens execution time
Baselines: GPT-4o CoT Zero-Shot CoT Meta-Agent Meta-Agent: Traversal REACT HUSKY
Builds on: ReAct HUSKY HuggingGPT Chain-of-Thought prompting
Closest papers by meaning
- TodoEvolve: Learning to Architect Agent Planning Systems (ICML 2026 · similarity 0.87)
- Multi-Agent Design: Optimizing Agents with Better Prompts and Topologies (ICLR 2026 · similarity 0.87)
- Automated Design of Agentic Systems (ICLR 2025 · similarity 0.87)
- MoRSE: Task-Oriented Multi-Agent System with Mixture of Role-Subtask Experts (NeurIPS 2026 · similarity 0.86)
- Adaptive Collaboration with Humans: Metacognitive Policy Optimization for Multi-Agent LLMs with Continual Learning (ICLR 2026 · similarity 0.85)
- Automated Composition of Agents: A Knapsack Approach for Agentic Component Selection (NeurIPS 2025 · similarity 0.85)
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