atlas

Research map / Multi-agent systems and games / LLM agents

Multi-Agent Design: Optimizing Agents with Better Prompts and Topologies

ICLR 2026 · Multi-agent systems and games › LLM agents · approach: LLM multi-agent decision making · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes MASS, a multi-stage optimizer that interleaves block-level prompt optimization, pruned topology search, and workflow-level prompt optimization to design multi-agent systems on Gemini 1.5 Pro/Flash.

Problem

Designing effective multi-agent systems requires choosing both agent prompts and topologies, a combinatorial and prompt-sensitive search that prior automated design methods handle poorly by ignoring prompt optimization.

Approach

Analyze MAS design factors and find prompts are the most influential component and only a small fraction of topology blocks help; then interleave local-to-global optimization (block prompt warm-up, pruned topology search using influence-weighted rejection sampling, workflow-level prompt tuning).

Key results

Surprising findings

Limitations

Experimental setup

Datasets: MATH DROP HotpotQA MuSiQue 2WikiMultiHopQA MBPP HumanEval LiveCodeBench

Benchmarks: MATH DROP HotpotQA MuSiQue 2WikiMultiHopQA MBPP HumanEval LiveCodeBench

Metrics: accuracy F1 pass@1

Baselines: CoT CoT-SC Self-Refine Multi-Agent Debate ADAS AFlow GPTSwarm MIPROv2

Builds on: MIPRO DSPy ADAS AFlow self-refine multi-agent debate

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy