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Interpreting Emergent Planning in Model-Free Reinforcement Learning

ICLR 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Language-grounded reinforcement agents

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Shows via concept probes, plan visualization, and activation interventions that a model-free DRC agent in Sokoban internally forms and evaluates plans resembling parallelized bidirectional search.

Problem

Whether model-free RL agents learn to perform decision-time planning internally, rather than merely producing planning-like behavior via learned heuristics.

Approach

Applies concept-based interpretability with linear probes for square-level planning concepts (agent approach direction, box push direction) to a DRC agent, then uses activation interventions and training-checkpoint analysis to test whether these internal representations are used for planning.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use trained rather than randomly initialized probe representations for the Agent-Shortcut intervention at layer 1DRC · Agent-Shortcutsuccess rate: 33.7 ($\pm$32.7) -> 94.6 ($\pm$0.5)Helped
Use trained rather than randomly initialized probe representations for the Agent-Shortcut intervention at layer 2DRC · Agent-Shortcutsuccess rate: 29.8 ($\pm$36.8) -> 90.1 ($\pm$1.9)Helped
Use trained rather than randomly initialized probe representations for the Agent-Shortcut intervention at layer 3DRC · Agent-Shortcutsuccess rate: 27.8 ($\pm$37.9) -> 98.8 ($\pm$0.0)Helped
Use trained rather than randomly initialized probe representations for the Box-Shortcut intervention at layer 1DRC · Box-Shortcutsuccess rate: 31.5 ($\pm$13.9) -> 56.2 ($\pm$1.4)Helped
Use trained rather than randomly initialized probe representations for the Box-Shortcut intervention at layer 2DRC · Box-Shortcutsuccess rate: 30.9 ($\pm$25.8) -> 72.7 ($\pm$1.1)Helped
Use trained rather than randomly initialized probe representations for the Box-Shortcut intervention at layer 3DRC · Box-Shortcutsuccess rate: 4.1 ($\pm$5.4) -> 80.6 ($\pm$2.4)Helped

Surprising findings

Limitations

Experimental setup

Datasets: Boxoban unfiltered training set Boxoban unfiltered validation set Boxoban medium-difficulty levels handcrafted Agent-Shortcut and Box-Shortcut levels

Benchmarks: Boxoban Agent-Shortcut levels Box-Shortcut levels

Metrics: macro F1 intervention success rate percentage of levels solved with extra test-time compute

Baselines: random-initialized probes observation-based baseline probes

Builds on: Deep Repeated ConvLSTM MuZero Concept-based interpretability Boxoban

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