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Reinforcement learning with combinatorial actions for coupled restless bandits

ICLR 2025 · Reinforcement learning › Policy gradient and actor-critic · approach: Regularized scalable deep value learning · 0 citations (OpenAlex)

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Proposes SEQUOIA, which embeds a DQN Q-network into a MILP to select combinatorial actions each timestep, and evaluates it on four novel coupled restless bandit (coRMAB) settings.

Problem

Restless bandit planning with strongly coupled, combinatorial action spaces where standard Whittle index / decoupling methods fail and enumeration of the joint action space is intractable.

Approach

Train a Q-network over state-action pairs with DQN and, at every step, solve for the best feasible combinatorial action by embedding the ReLU Q-network exactly into a mixed-integer program, combined with off-policy warm-starting (myopic, perturbed and infeasible actions) and MILP memoization.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use SEQUOIA instead of existing methodscoRMAB problems · Four coRMAB settings (aggregate)expected reward: 24.8%Helped
replace MILP-based combinatorial action selection with greedy iterative construction (ablation)SEQUOIA (Iterative DQN variant) · Capacity-constrained coRMABexpected reward: 12.1% lowerHurt
use random sampling of actions instead of sequential planningcoRMAB baselines · 20 armsexpected rewardNo clear effect
use random sampling of actions instead of sequential planningcoRMAB baselines · 100 armsexpected rewardHurt
use IPOPT continuous relaxation and sample discrete actions instead of Gurobi MILPcapacity-constrained coRMAB action selection · Capacity-constrained coRMABaction qualityHelped
increase the Q-network hidden-layer size from 32 to 128 units (ablation)SEQUOIA · Training runtimeruntime: an order of magnitudeHurt

Surprising findings

Limitations

Experimental setup

Datasets: synthetic restless bandit instances (4-state MultiStateRMAB, London tube graph for routing)

Benchmarks: multiple interventions scheduling (bipartite matching) capacity-constrained path-constrained (routing)

Metrics: expected cumulative reward over 50 episodes of length 20, av

Baselines: Myopic Sampling Iterative Myopic Iterative DQN Random No Action

Builds on: DQN double DQN prioritized experience replay ReLU MILP embedding of neural networks

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