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Horizon Generalization in Reinforcement Learning

ICLR 2025 · Reinforcement learning › Visual and representation RL · approach: Graph search and compositional goals · 0 citations (OpenAlex)

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Formalizes horizon generalization and planning invariance in goal-conditioned RL, proves quasimetric policies exhibit both, and runs tabular and high-dimensional experiments (ant, AntMaze, humanoid) comparing CRL, SAC, and quasimetric architectures.

Problem

Goal-conditioned RL policies trained only on nearby goals often fail on distant goals; the paper asks whether policies can generalize over the horizon from short to long start-goal pairs without changing dynamics or observations.

Approach

Shows that horizon generalization is tied to invariance to planning: a quasimetric policy that is optimal on nearby pairs is, by induction over doubling radii and the triangle inequality, optimal everywhere, and measures this via a horizon generalization parameter eta and planning-invariance ratios.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use CMD-1 with its quasimetric architecture instead of CRL with a standard architectureGoal-conditioned RL · Function approximation horizon generalizationhorizon generalization parameter η: η ≈ 0.8Helped
Use an L2-distance architecture instead of an MLP architectureContrastive RL · Function approximation horizon generalizationhorizon generalization parameter η: η≈ 0.5Helped
Use a quasimetric architecture (CMD-1) instead of a standard architecture (CRL)Goal-conditioned RL · AntMaze and Humanoidhorizon generalization parameter ηHelped
Use the L2-distance architecture instead of the MLP architectureContrastive RL · Bellman error experimentBellman lossHelped
Apply path relaxation to the empirical hitting-time distancesMetric regression policy · Tabular navigation taskhorizon generalizationHelped
Use a random policy instead of a goal-directed policyGoal-conditioned navigation · Function approximation horizon generalizationhorizon generalizationHurt

Surprising findings

Limitations

Experimental setup

Datasets: simulated didactic maze enlarged Ant quadruped environment AntMaze Humanoid

Benchmarks: didactic tabular maze enlarged Ant navigation AntMaze Humanoid

Metrics: success rate stratified by distance horizon generalization parameter eta planning invariance ratio (success with vs without planning) Bellman error

Baselines: CRL SAC CMD-1 metric regression random policy

Builds on: contrastive RL metric residual network contrastive metric distillation successor distance

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