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Animate-X: Universal Character Image Animation with Enhanced Motion Representation

ICLR 2025 · Video › Video generation · approach: Diffusion-based human image animation · 0 citations (OpenAlex)

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Animate-X proposes a latent-diffusion character animation framework with an Implicit Pose Indicator (CLIP-based motion features) and Explicit Pose Indicator (pose realignment and rescaling augmentation), plus the A²Bench benchmark of 500 anthropomorphic characters, to animate non-human characters.

Problem

Existing pose-guided character animation methods trained on human dance data fail to generalize to anthropomorphic characters with non-human body structures, forcing rigid pose imposition and identity distortion.

Approach

Enhance motion representation implicitly by querying CLIP image features of the driving video with DWPose-derived and learnable queries, and explicitly by simulating realistic reference-pose misalignments through pose realignment and random body-part rescaling during training.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add the complete Pose Indicator (IPI and EPI) (ablation)Animate-X · A²Bench rescaled poseFID-VID: 64.31 -> 32.23Helped
Add the complete IPI (ablation)Animate-X · A²Bench rescaled poseSSIM: 0.433 -> 0.452Helped
Add the learnable query to IPI (ablation)Animate-X · A²Bench rescaled poseSSIM: 0.445 -> 0.452Helped
Add the DWPose query to IPI (ablation)Animate-X · A²Bench rescaled poseFID-VID: 62.34 -> 32.23Helped
Add EPI (ablation)Animate-X · A²Bench rescaled poseSSIM: 0.403 -> 0.452Helped
Add pose realignment (ablation)Animate-X EPI · A²Bench rescaled posePSNR*: 12.27 -> 13.60Helped
Add pose rescaling (ablation)Animate-X EPI · A²Bench rescaled poseLPIPS: 0.464 -> 0.430Helped
Set IPI and spatial attention in parallel (ablation)Animate-X IPI · A²Bench rescaled poseSSIM: 0.436 -> 0.452Helped
Use CLIP features as Q and DWPose as K,V in IPI (ablation)Animate-X IPI · A²Bench rescaled poseSSIM: 0.443 -> 0.452Helped
Use a high pose-transformation probability (100% vs 90%) (ablation)Animate-X EPI · A²BenchSSIM: 0.444 -> 0.452Helped
Use a high pose-transformation probability (100% vs 90%) (ablation)Animate-X EPI · TikTokSSIM: 0.806 -> 0.802Hurt
Use Animate-X instead of UnianimateCharacter animation · A²Bench rescaled poseFID: 48.47 -> 26.11Helped

Surprising findings

Limitations

Experimental setup

Datasets: TikTok Fashion approximately 9,000 internet human videos

Benchmarks: A2Bench TikTok Fashion

Metrics: PSNR SSIM L1 LPIPS FID FID-VID FVD

Baselines: Moore-AnimateAnyone MimicMotion ControlNeXt MusePose Unianimate FOMM MRAA LIA DreamPose MagicAnimate

Builds on: Animate Anyone Stable Diffusion Mamba DWPose VideoComposer

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