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Accessible Hardware Implementation for Multi-Agent Collective Construction

AAAI 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: World-model-based agents · 0 citations (OpenAlex)

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Proposes MACC-SLIM, a low-cost 2D hardware-style simulation of multi-agent collective construction that runs TERMES-style plans on Ozobot robots over an LCD screen, and uses it to expose synchronization delays in optimal MILP plans.

Problem

Multi-agent collective construction (MACC) research requires expensive, custom TERMES robots and large lab space, limiting access to real hardware implementation.

Approach

Replace custom TERMES robots with commodity line-following Ozobots driven by color-coded circle instructions shown on a flat LCD screen, which maps the 3D TERMES action set onto a 2D screen-based platform; border-cell queue counts handle agent entry and exit.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: MACC benchmark instance 1

Benchmarks: MACC benchmark instance 1

Metrics: synchronization delays makespan

Builds on: TERMES Lam et al. 2020 exact MACC approaches Rameš and Surynek 2024 action duration generalization

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