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MRSAudio: A Large-Scale Multimodal Recorded Spatial Audio Dataset with Refined Annotations
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Introduces MRSAudio, a 484-hour recorded multimodal spatial audio dataset (binaural/FOA, video, positions, transcripts, scores, lyrics) across four subsets, and benchmarks five spatial audio tasks.
Problem
Existing multimodal audio datasets are mostly monaural or simulated, lacking real recorded spatial audio aligned with visual, positional, and fine-grained semantic annotations needed for spatial audio understanding and generation.
Approach
A large, real-recorded spatial audio corpus with binaural and ambisonic audio, exocentric and egocentric video, UWB-tracked 3D source positions, and fine-grained annotations (transcripts, phonemes, lyrics, MIDI scores, event labels), plus baseline benchmarks on five spatial tasks.
Key results
- On audio spatialization, BinauralGrad trained on all MRSAudio subsets reaches W-L2 0.305e-3 and MOS-P 3.94, beating the DSP baseline (W-L2 1.691e-3, MOS-P 3.75).
- Mono+SP spatial TTS achieves CER 2.56% and SIM 0.98 on MRSSpeech, close to ground truth CER 2.54%.
- Transformer SELD with FOA and no visual input achieves the lowest ER20 of 0.99 and highest LR_CD of 87.32 on MRSSound.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train BinauralGrad on all four MRSAudio subsets instead of the DSP baseline | Audio spatialization · Audio Spatialization (all subsets) | MOS-P: 3.75 ± 0.11 -> 3.94 ± 0.07 | Helped |
| Generate spatial speech end-to-end instead of using Mono + SP | MRSSpeech · MRSSpeech | ANG Cos: 0.44 -> 0.48 | Helped |
| Use Mono + SP instead of end-to-end ISDrama for singing synthesis | MRSSing · MRSSing | MCD: 3.71 -> 3.19 | Helped |
| Generate spatial music directly from score and spatial cues instead of Make-An-Audio 2 + SP | MRSMusic · MRSMusic | FAD: 4.39 -> 2.45 | Helped |
| Add visual input to ConvNet with FOA input (ablation) | SELD on MRSSound · MRSSound | F20°: 9.33 ± 0.36 -> 13.00 ± 2.72 | Helped |
| Add visual input to Transformer with FOA input (ablation) | SELD on MRSSound · MRSSound | LRCD: 87.32 ± 2.14 -> 46.78 ± 7.62 | Hurt |
| Replace ConvNet with Transformer using FOA and no visual input (ablation) | SELD on MRSSound · MRSSound | ER20°: 1.12 ± 0.02 -> 0.99 ± 0.05 | Helped |
| Replace binaural input with FOA for Transformer without visual input (ablation) | SELD on MRSSound · MRSSound | ER20°: 1.11 ± 0.04 -> 0.99 ± 0.05 | Helped |
| Add visual input to Transformer with binaural input (ablation) | SELD on MRSSound · MRSSound | ER20°: 1.11 ± 0.04 -> 1.01 ± 0.02 | Helped |
Surprising findings
- Visual input gives limited or inconsistent gains for Transformer SELD models, and binaural input underperforms FOA.
- General-purpose Make-An-Audio 2 + spatialization underperforms on FAD and pitch accuracy versus the direct score-conditioned pipeline.
Limitations
- Visual modality is only explored in a limited subset of tasks.
- FOA subset is much smaller than binaural, limiting ambisonic modeling.
- Most benchmarks focus on binaural audio.
Experimental setup
Datasets: MRSAudio MRSLife MRSAudio MRSSpeech MRSAudio MRSSing MRSAudio MRSMusic
Benchmarks: MRSAudio audio spatialization MRSAudio spatial TTS MRSAudio spatial SVS MRSAudio spatial music generation MRSAudio SELD (MRSSound)
Metrics: W-L2 A-L2 P-L2 PESQ STFT MOS-Q MOS-P ANG Cos DIS Cos CER
Baselines: DSP binaural rendering Mono+SP CosyVoice+SP F5-TTS+SP Rmssinger+SP Make-An-Audio 2+SP ConvNet SELD
Builds on: BinauralGrad ISDrama STARSS23 FAIR-Play Make-An-Audio 2
Closest papers by meaning
- Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation (ICLR 2025 · similarity 0.91)
- The World is Not Mono: Enabling Spatial Understanding in Large Audio-Language Models (NeurIPS 2026 · similarity 0.89)
- OWL : Geometry-Aware Spatial Reasoning for Audio Large Language Models (ICLR 2026 · similarity 0.89)
- OmniAudio: Generating Spatial Audio from 360-Degree Video (ICML 2025 · similarity 0.88)
- BAT: Learning to Reason about Spatial Sounds with Large Language Models (ICML 2024 · similarity 0.88)
- Audible World Models: Spatially Aware Sound Generation for 3D Worlds (NeurIPS 2026 · similarity 0.87)
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