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LuxDiT: Lighting Estimation with Video Diffusion Transformer

NeurIPS 2025 · Image generation › Image restoration · approach: Image harmonization and color transformation · 3 citations (OpenAlex)

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Fine-tunes the CogVideoX video diffusion transformer to generate HDR environment maps from single images or videos, using synthetic renderings, HDR panoramas, and LoRA adaptation on real panoramas.

Problem

Estimating HDR scene illumination (environment maps) from a single LDR image or video is hard because real HDR lighting ground truth is scarce, and lighting requires global, non-local reasoning and high dynamic range output.

Approach

Treat lighting estimation as conditional generation with a video DiT: input image/video tokens are attended jointly with denoising tokens of dual-tonemapped (Reinhard and log) HDR panorama latents, trained on synthetic renders and then LoRA-adapted on real HDR panoramas to improve semantic alignment.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use LuxDiT instead of DiffusionLightHDR lighting estimation · Laval Outdoor sunny scenespeak angular error (Mean): 44.4 -> 23.7Helped
use LuxDiT instead of DiffusionLightHDR lighting estimation · Poly Havenscale-invariant RMSE (Diffuse): 0.113 -> 0.077Helped
use video inference rather than frame-by-frame image inferenceLuxDiT · WEB360 videosAE: 5.679 -> 5.218Helped
replace token-wise conditioning with channel concatenation (ablation)LuxDiT · Laval Indoor (three-sphere)angular error (Diffuse): 2.56 -> 7.09Hurt
add synthetic pretraining (ablation)LuxDiT · Laval Indoor (three-sphere)angular error (Diffuse): 4.50 -> 2.56Helped
add synthetic pretraining (ablation)LuxDiT · Poly Haven (three-sphere)angular error (Diffuse): 1.48 -> 1.23Helped
increase LoRA inference scale from 0.00 to 1.00 (ablation)LuxDiT · Poly Havenangular error (Diffuse): 2.98 -> 1.17Helped
increase LoRA inference scale from 0.00 to 1.00 (ablation)LuxDiT · synthetic foreground objectsangular error (Diffuse): 1.594 -> 3.937Hurt
use camera FOV 75° rather than 45° (ablation)LuxDiT · Poly Havenangular error (Diffuse): 1.29 -> 1.13Helped
use camera elevation 0° rather than -30° (ablation)LuxDiT · Poly Havenangular error (Diffuse): 1.70 -> 1.17Helped
replace HDR fusion MLP with CNN (ablation)LuxDiT HDR reconstruction · Poly Haven HDRIsRMSE: 11.55 -> 11.74Hurt
replace HDR fusion MLP with rule-based fusion (ablation)LuxDiT HDR reconstruction · Poly Haven HDRIsRMSE: 11.55 -> 11.71Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse MatSynth Poly Haven HDRIs HDR Maps HDRI Skies DOSCH DESIGN WEB360 Laval Indoor Laval Outdoor Cube++ Objects with Lighting NeRF synthetic

Benchmarks: Laval Indoor Laval Outdoor Poly Haven PolyHaven-Peak WEB360 Cube++ Objects with Lighting Array-of-spheres (Laval Indoor)

Metrics: scale-invariant RMSE angular error normalized RMSE peak angular error RMSE SSIM user preference

Baselines: DiffusionLight StyleLight NLFE Hold-Geoffroy et al. EMLight Weber et al. EverLight DiPIR

Builds on: CogVideoX DiffusionLight LoRA DDPM

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