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i-Rebalance: Personalized Vehicle Repositioning for Supply Demand Balance

AAAI 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Boundedly rational agent modeling · 7 citations (OpenAlex)

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Proposes i-Rebalance, a personalized ride-hailing vehicle repositioning method using dual DRL agents (Grid Agent orders idle vehicles, Vehicle Agent recommends destinations), with driver acceptance modeled from an on-field user study of 99 drivers.

Problem

Ride-hailing supply-demand imbalance where existing repositioning methods assume drivers always comply with recommendations, ignoring individual cruising preferences and the freedom to reject them.

Approach

Sequential repositioning with two DRL agents: a Grid Agent learns the order in which idle vehicles in a grid are recommended, and a Vehicle Agent gives personalized recommendations in that order, shrinking the action space versus joint action; driver acceptance is modeled by a logistic regression fit on a user study and driver preferences by an LSTM.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use personalized sequential repositioning with learned vehicle order instead of By Collective Preferencei-Rebalance · Chengdu taxi simulatorNorm. TDI: 109.00% -> 109.97%Helped
use personalized sequential repositioning with learned vehicle order instead of By Collective Preferencei-Rebalance · Chengdu taxi simulatorAcceptance Rate: 66.48% -> 84.43%Helped
learn the recommendation order instead of using a fixed preference-correlation order (ablation)i-Rebalance · Chengdu taxi simulatorNorm. TDI: 109.89% -> 109.97%Helped
learn the recommendation order instead of using a random order (ablation)i-Rebalance · Chengdu taxi simulatorNorm. TDI: 109.77% -> 109.97%Helped
use sequential dual agents instead of a single joint-action agent (ablation)i-Rebalance · Chengdu taxi simulatorAcceptance Rate: 52.53% -> 84.43%Helped
add driver preference observation and preference satisfaction reward (ablation)i-Rebalance Vehicle Agent · Chengdu taxi simulatorAcceptance Rate: 67.95% -> 84.43%Helped
add driver preference observation to the Vehicle Agent state (ablation)i-Rebalance Vehicle Agent · Chengdu taxi simulatorAcceptance Rate: 68.11% -> 84.43%Helped
add preference satisfaction reward (ablation)i-Rebalance Vehicle Agent · Chengdu taxi simulatorAcceptance Rate: 81.65% -> 84.43%Helped
add preference observation and preference satisfaction reward (ablation)i-Rebalance Vehicle Agent · Chengdu taxi simulatorNorm. TDI: 109.37% -> 109.97%No clear effect

Surprising findings

Limitations

Experimental setup

Datasets: Chengdu taxi trajectory dataset on-field driver user study (99 drivers) OpenStreetMap road network

Benchmarks: Chengdu taxi trajectory simulator

Metrics: Total Driver Income Reposition Income / TDI Request Response Rate Acceptance Rate Number of Repositions

Baselines: No Reposition Random Demand Greedy Reward Greedy Min Cost Flow Contextual DDQN Proportional Repositioning By Collective Preference

Builds on: advantage actor-critic Adam min cost flow repositioning contextual DDQN

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