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Thresholds for sensitive optimality and Blackwell optimality in stochastic games

NeurIPS 2025 · Learning theory and algorithms › Submodular and game algorithms · approach: Zero-sum game learning dynamics · 0 citations (OpenAlex)

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Gives new upper bounds on the Blackwell threshold and the d-sensitive threshold for two-player perfect-information zero-sum stochastic games, using Lagrange root-separation, Mahler-measure, and multiplicity-of-root arguments.

Problem

Bounding the discount factor above which discount-optimal strategies are guaranteed to be Blackwell optimal (Blackwell threshold) or d-sensitive optimal (d-sensitive threshold) in perfect-information zero-sum stochastic games, which controls the cost of computing such strategies via discounted-game

Approach

Reduce the question to locating roots of a polynomial numerator of differences of discounted value functions and separate those roots from 1 using Lagrange's root bound, Mahler-measure separation (Dubickas/Mignotte-Waldschmidt), and Borwein-Erdélyi-Kós multiplicity bounds, extending d-sensitive threshold bounds beyond d=-1.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the Lagrange root-separation bounds for Blackwell-threshold analysisPerfect-information stochastic games · Blackwell threshold-log(1-α_Bw) bound: improves upon [cite] and [cite] by a factor Ω(n)Helped
Use Mahler-measure root separation to bound the Blackwell thresholdPerfect-information stochastic games · Blackwell threshold-log(1-α_Bw) boundMixed
Bound the d-sensitive threshold beyond the mean-payoff case d=-1Deterministic perfect-information stochastic games · d-sensitive thresholdα_d upper bound: 1-\frac{1}{24 W{2n\choose {\min \{ d+4 , n\}}}}Helped
Use the multiplicity approach to show a smaller sufficient sensitivity levelDeterministic perfect-information stochastic games · Blackwell optimalitysufficient d: O\left(\sqrt{n\log(W)}\right)Helped
Apply the multiplicity approach to stochastic games rather than deterministic gamesPerfect-information stochastic games · Blackwell optimalitysufficient d: n-2\ll \bar{d}^{\mathrm{sto}}(n,W)Hurt
Seek a d-sensitive threshold bound without the unichain assumptionNon-deterministic perfect-information stochastic games · d-sensitive thresholdα_d upper boundNo clear effect

Surprising findings

Limitations

Experimental setup

Baselines: Friedmann-style bounds for SGs MDP Blackwell threshold bounds

Builds on: Blackwell optimality Veinott d-sensitive optimality Lagrange bound Mahler measure separation (Dubickas)

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