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Two-Steps Diffusion Policy for Robotic Manipulation via Genetic Denoising
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Proposes Genetic Diffusion Policy (GDP), a population-based genetic denoising sampler with an out-of-distribution fitness score, plus schedule and noise-scale tweaks, enabling off-the-shelf diffusion policies to run with 2-5 denoising steps on Adroit and Robomimic tasks.
Problem
Diffusion policies for robotic manipulation require many sequential denoising steps, which is costly for real-time control; default inference also suffers from clipping-induced out-of-distribution intermediate states that degrade action quality at low step counts.
Approach
Reduce the injected noise scale and tailor the denoising schedule to low-dimensional action distributions, then apply a genetic (multinomial selection) population sampler whose fitness is an OoD score (Stein-type noise norm or clip-based), keeping in-distribution denoising trajectories without retraining the policy.
Key results
- On Adroit at 2 denoising steps, GDP (gamma=0.2) reaches 1.00 Hammer, 0.98 Relocate, 0.91 Pen, 1.00 Door, matching or exceeding 100-step DDPM and shortcut baselines.
- Shortcut models at 1 step reach only 0.83/0.93/0.74/0.89 on Adroit tasks, showing a performance gap relative to the proposed 2-step method.
- On Robomimic 2-step, GDP achieves 1.00 on Lift and 0.99 on Can PH, comparable to 100-step DDPM, though the paper notes most differences fall within 2 standard deviations.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use 2-step GDP instead of DDPM + Schedule | DDPM policy · Adroit Hand tasks | normalized success rate: 0.74 -> 0.98 | Helped |
| Use 2-step GDP instead of the adapted DDPM schedule | DDPM policy · Robomimic | normalized success rate | No clear effect |
| Reduce noise scale to gamma 0 (ablation) | DDPM policy · Adroit Hand tasks | normalized success rate: 0.68 -> 0.99 | Helped |
| Use the adapted denoising schedule (ablation) | DDPM policy · Adroit Hand tasks, 2 steps | normalized success rate: 0.00 -> 0.87 | Helped |
| Add reduced noise scale gamma 0.2 (ablation) | DDPM + Schedule · Adroit Hand tasks, 2 steps | normalized success rate: 0.87 -> 0.98 | Helped |
| Reduce the number of denoising steps (ablation) | DDPM policy · Adroit Hand and Robomimic | normalized success rate | Mixed |
| Reduce noise injection (ablation) | DDPM policy · Adroit Hand and Robomimic | normalized success rate | Helped |
| Replace DDPM sampling with DDIM (ablation) | DDPM policy · Adroit Hand | normalized success rate: 0.69 -> 0.38 | Hurt |
| Use an EDM policy instead of a DDPM policy (ablation) | Diffusion policy · Adroit Hand, varying action horizons | success rate | Mixed |
| Use clipping statistics instead of the Stein score as the genetic selection heuristic (ablation) | GDP · Adroit Hand | normalized score | Hurt |
Surprising findings
- Reducing noise injection (gamma) improves performance in robotic tasks, contrary to findings in image generation.
- EDM policies were highly unreliable across action horizons, and DDIM performed poorly on Adroit despite being used for fast sampling in images.
Limitations
- Genetic algorithm is the simplest local version with no crossover or sophisticated mutation; memory and overhead grow with population size.
- Robomimic results show GDP mostly within 2 standard deviations of the adapted-schedule baseline, so gains over simple schedule tweaks are limited there.
- Theoretical analysis is preliminary and no formal theorems are proven; the method is argued to be specific to embodied AI rather than image generation.
Experimental setup
Datasets: Adroit Hand (D4RL) Robomimic (Lift, Can, Square, Transport, ToolHang) CelebA-HQ (ddpm-celebahq-256 for illustration)
Benchmarks: Adroit Hand (Hammer, Relocate, Pen, Door) Robomimic (Lift, Can, Square, Transport, ToolHang)
Metrics: normalized success rate clipping frequency normalized score
Baselines: DDPM DDIM EDM Shortcut models DDPM + Schedule
Builds on: Diffusion Policy DDIM EDM Shortcut models InferGrad
Closest papers by meaning
- Prediction with Action: Visual Policy Learning via Joint Denoising Process (NeurIPS 2024 · similarity 0.92)
- One-Step Diffusion Policy: Fast Visuomotor Policies via Diffusion Distillation (ICML 2025 · similarity 0.92)
- Improving Generative Behavior Cloning via Self-Guidance and Adaptive Chunking (NeurIPS 2025 · similarity 0.91)
- Efficient Diffusion Transformer Policies with Mixture of Expert Denoisers for Multitask Learning (ICLR 2025 · similarity 0.90)
- Diffusion-EDFs: Bi-equivariant Denoising Generative Modeling on SE(3) for Visual Robotic Manipulation (CVPR 2024 · similarity 0.90)
- ET-SEED: EFFICIENT TRAJECTORY-LEVEL SE(3) EQUIVARIANT DIFFUSION POLICY (ICLR 2025 · similarity 0.89)
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