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MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning
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Introduces task-oriented tabletop scene generation, the MesaTask-10K dataset of manually refined tabletop scenes, and MesaTask, a Qwen3-8B-based LLM that uses a spatial reasoning chain with SFT and DPO to generate task-conforming layouts.
Problem
Generating physically plausible, realistic tabletop scenes that align with high-level task instructions is hard because of the gap between task descriptions and 3D layouts and the scarcity of manually crafted scene data.
Approach
Decompose task-to-scene generation into a spatial reasoning chain (object list completion, interrelation inference, scene graph construction, then 3D layout), train an LLM on human-refined scenes with SFT, and refine it with DPO using negatives built from collisions, wrong relations, and missing objects.
Key results
- MesaTask achieves FID 40.3 and average GPT score 8.25, versus 74.4 FID and 7.09 for GPT-4o zero-shot on 500 generated scenes.
- User study score of 6.12 for MesaTask versus 4.21 for GPT-4o, with 127 participants.
- Ablation: DPO lowers FID from 41.4 to 40.3 and raises user-study score from 5.75 to 6.12 relative to SFT-only.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add spatial reasoning to the method (ablation) | MesaTask · Task-oriented tabletop scenes | FID: 40.8 -> 40.3 | Helped |
| add spatial reasoning to the method (ablation) | MesaTask · Task-oriented tabletop scenes | GPT Score Avg.: 8.20 -> 8.25 | Helped |
| add DPO training after SFT (ablation) | MesaTask · Task-oriented tabletop scenes | FID: 41.4 -> 40.3 | Helped |
| add DPO training after SFT (ablation) | MesaTask · Task-oriented tabletop scenes | User Study: 5.75 -> 6.12 | Helped |
Surprising findings
- GPT-4o without reasoning chain achieves a higher success rate (91.6%) than with reasoning on some metrics, and Holodeck-table reaches 99.3% success but low GPT score (5.42).
Limitations
- Relies on human annotators (10 to 20 minutes per scene) for layout refinement, limiting scalability.
- Negatives for DPO are synthetic corruptions rather than real SFT model failures.
- Success rate and FID are not computed for unseen categories; generalization is evaluated only with GPT scores.
Experimental setup
Datasets: MesaTask-10K Objaverse PartNet-Mobility Holodeck assets
Benchmarks: MesaTask-10K test split
Metrics: success rate FID GPT score (CwT, OSR, PPI, LCR, OV) user study
Baselines: GPT-4o GPT-4o w/o reasoning Holodeck-table I-Design-table ATISS DiffuScene PhyScene
Builds on: DPO Holodeck I-Design Architect
Closest papers by meaning
- Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning (NeurIPS 2025 · similarity 0.88)
- LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models (CVPR 2025 · similarity 0.86)
- RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics (CVPR 2025 · similarity 0.86)
- InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexity (CVPR 2026 · similarity 0.85)
- Spatial Understanding from Videos: Structured Prompts Meet Simulation Data (NeurIPS 2025 · similarity 0.85)
- Surprise3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes (NeurIPS 2025 · similarity 0.85)
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