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Research map / 3D vision / Face and shape

GLVD: Guided Learned Vertex Descent

NeurIPS 2025 · 3D vision › Face and shape · approach: 3D morphable face model regression · 0 citations (OpenAlex)

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Proposes GLVD, a hybrid few-shot 3D face reconstruction method that extends Learned Vertex Descent with per-vertex neural fields guided by dynamically predicted 3D keypoints and relative keypoint encodings.

Problem

Few-shot 3D face reconstruction from one or more images: 3DMM-based methods are limited to fixed shape priors, optimization methods are expensive, and feed-forward pixel-aligned methods lag in accuracy.

Approach

Iteratively refines mesh vertices with per-vertex neural field displacements conditioned on pixel-aligned features and on vertex positions encoded relative to dynamically predicted 3D keypoints, which provide global structural guidance without dense 3D supervision or parametric priors.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add dynamically predicted keypoint guidance to LVDLVD · 3DFAW, 1 viewsurface error (mm): 1.58 -> 1.25Helped
Add dynamically predicted keypoint guidance to LVDLVD · H3DS 2.0, 1 viewsurface error (mm): 1.39 -> 1.36Helped
Increase the number of keypoints from 4 to 18 (ablation)GLVD · 3DFAW, 1 viewChamfer distance (mm): 1.92 -> 1.25Helped
Increase the number of keypoints from 18 to 24 (ablation)GLVD · 3DFAW, 1 viewChamfer distance (mm): 1.25 -> 1.58Hurt
Use 18 rather than 4 keypoints (ablation)GLVD · H3DS 2.0, 1 viewChamfer distance (mm): 1.51 -> 1.36Helped
Remove HRNet (ablation)GLVD · 3DFAW, 1 viewChamfer distance (mm): 1.25 -> 1.52Hurt
Add training noise to keypoints (ablation)GLVD · 3DFAW, 1 viewChamfer distance (mm): 1.31 -> 1.25Helped
Add binary dropout to image features (ablation)GLVD · 3DFAW, 1 viewChamfer distance (mm): 1.27 -> 1.25Helped
Optimize in canonical space (ablation)GLVD · 3DFAW, 1 viewChamfer distance (mm): 1.25 -> 1.51Hurt
Remove absolute vertex positions and use only relative encoding (ablation)GLVD · H3DS 2.0, 1 viewChamfer distance (mm): 1.36 -> 1.67Hurt
Replace relative encoding with concatenation encoding (ablation)GLVD · H3DS 2.0, 1 viewChamfer distance (mm): 1.36 -> 1.36No clear effect
Replace relative encoding with normalized-distance encoding (ablation)GLVD · 3DFAW, 1 viewChamfer distance (mm): 1.26 -> 1.25No clear effect

Surprising findings

Limitations

Experimental setup

Datasets: proprietary 3D head scan dataset (10,000 individuals) H3DS 2.0 3DFAW CelebA-HQ

Benchmarks: 3DFAW H3DS 2.0 CelebA-HQ

Metrics: unidirectional Chamfer distance (mm) inference time

Baselines: MVFNet DFNRMVS DECA MICA FaceVerse FaceScape HRN VHAP 3DDFA-V3 RAFaRe PIFu JIFF

Builds on: Learned Vertex Descent HRNet stacked hourglass network KeypointNeRF

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