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BNMusic: Blending Environmental Noises into Personalized Music

NeurIPS 2025 · Image generation › Autoregressive and latent generation · approach: Diffusion audio synthesis · 0 citations (OpenAlex)

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Proposes BNMusic, which blends environmental noise into text-prompted music generated via two-step Riffusion outpainting/inpainting on the noise mel-spectrogram, followed by masking-threshold-based adaptive amplification, to reduce noise perceptibility.

Problem

Environmental noise annoys listeners in shared spaces; conventional acoustic masking needs excessive volume when the masker is misaligned with the noise (e.g., mismatched rhythm). The paper targets making noise less noticeable by blending it with personalized generated music.

Approach

Generate music conditioned on the noise's high-energy mel-spectrogram regions via a two-step outpainting-then-inpainting diffusion process (Riffusion), so the music is rhythmically and spectrally aligned with the noise, then apply a minimal adaptive gain computed from a psychoacoustic masking threshold (21 dB SMR) to strengthen masking.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use BNMusic instead of MusicGenMusic blending with environmental noise · EPIC-SOUNDS, loudness normalizedFAD: 13.28 -> 12.86Helped
Use BNMusic instead of MusicGenMusic blending with environmental noise · ESC-50, loudness normalizedKL: 2.43 -> 2.38Helped
Use BNMusic instead of MusicGenMusic blending with environmental noise · EPIC-SOUNDS, direct outputsFAD: 10.95 -> 7.98Helped
Use BNMusic instead of MusicGenMusic blending with environmental noise · ESC-50, direct outputsKL: 2.33 -> 2.14Helped
Use BNMusic instead of MusicGenAdaptive amplified audio · Human evaluationOVL: 2.97 ± 0.34 -> 3.67 ± 0.55Helped
Use BNMusic instead of Riff A2AAdaptive amplified audio · Human evaluationPER: 3.24 ± 0.67 -> 3.84 ± 0.63Helped
Use BNMusic instead of Random MusicAdaptive amplified audio · Objective evaluationFAD: 6.84 -> 7.98Hurt
Use BNMusic instead of MusicGenAdaptive amplified audio · Objective evaluationKL: 1.75 -> 1.67Helped
Add outpainting and inpainting (ablation)BNMusic · Ablation studyFAD: 34.17 -> 8.00Helped
Add outpainting and inpainting (ablation)BNMusic · Ablation studyKL: 1.78 vs --Helped
Add inpainting (ablation)Outpainting-only BNMusic · Ablation studyFAD: 8.68 -> 8.00Helped
Add inpainting (ablation)Outpainting-only BNMusic · Ablation studyKL: 1.89 -> 1.78Helped

Surprising findings

Limitations

Experimental setup

Datasets: EPIC-SOUNDS ESC-50 MusicBench

Benchmarks: MusicBench EPIC-SOUNDS ESC-50

Metrics: FAD KL divergence OVL PER

Baselines: Riffusion audio-to-audio MusicGen melody-conditioned Random Music

Builds on: Riffusion auditory masking psychoacoustic model Griffin-Lim

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