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Research map / Learning theory and algorithms / Prediction and decision losses

Online Prediction with Limited Selectivity

NeurIPS 2025 · Learning theory and algorithms › Prediction and decision losses · approach: Algorithms with explicit predictors · 0 citations (OpenAlex)

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Introduces Prediction with Limited Selectivity, where a forecaster may only predict at a subset of timesteps, and gives instance-dependent upper/lower error bounds via an "approximate uniformity" measure plus average-case tightness for random stopping-time sets.

Problem

Selective mean prediction assumes the forecaster can predict at any time; the paper asks how well one can forecast the average of unseen numbers when predictions are only allowed at a prescribed subset of timesteps.

Approach

Generalizes selective prediction to a stopping-time set T and characterizes optimal worst-case error via a combinatorial complexity measure (approximate uniformity of block lengths), with an algorithm achieving O(1/log U) and matching lower bounds on average for random T.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use an approximately uniform-block forecasting algorithm when the block-length ratio is at most CPLS with m blocks · PLS instances with block-length ratio at most Cworst-case squared error: O(C/ \log m)Helped
Use approximate uniformity to construct the forecasting algorithmPLS instance L · PLS instance Lworst-case squared error: O(1/\log\widetilde{U}(\mathcal{L}))Helped
Increase the number of blocks to mAny PLS instance · PLS with m blocksworst-case squared error: \Omega(1 / \log m)Hurt
Use a p*-random stopping time set for a k-monotone p*PLS · p*-random stopping time setapproximate uniformity: \Omega(m_0 / (k\log^2n))Helped
Use the recursive construction with \widetilde{U}(\mathcal{L}) = 2kPLS · Constructed PLS instanceworst-case squared error: O(1/k)Helped

Surprising findings

Limitations

Experimental setup

Metrics: worst-case squared error

Baselines: fully-selective forecaster (Drucker)

Builds on: selective prediction (density prediction game) Drucker's O(1/log n) selective mean prediction

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