Research map / Reinforcement learning / Policy gradient and actor-critic
Verified Safe Reinforcement Learning for Neural Network Dynamic Models
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Proposes VSRL, a safe RL method that trains neural network controllers for finite-horizon verified safety using curriculum learning with memorization, incremental verification via alpha-beta-CROWN, and multiple initial-state-dependent controllers.
Problem
Training RL controllers for nonlinear neural dynamical systems that are formally verified safe over a finite horizon K while maintaining high reward; existing safe RL methods give only empirical or asymptotic/forward-invariance guarantees that do not scale to nonlinear neural dynamics.
Approach
Combine a K-step curriculum (increasing verified horizon, memorizing near-unsafe regions in a buffer) with a differentiable reachability bound loss, incremental verification reusing bounds across multi-step intervals, and a set of initial-state-dependent controllers fine-tuned per unverified cluster.
Key results
- Verified 80-step safety in lane following with a single controller, versus at most K=8 for baselines.
- Verified 50-step safety in vehicle avoidance and 2D quadrotor (fixed and moving obstacles), versus best baseline K=13, 14, and 8 respectively.
- Verified 15-step safety in 3D quadrotor with 100% empirical safety over the full episode, versus best baseline K=4.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use VSRL instead of RESPO | Lane Following · Lane Following | Verified-80 (%): 99.8 -> 100.0 | Helped |
| Use VSRL instead of RESPO | Lane Following · Lane Following | Avg Reward: 383 \pm 7 -> 214 \pm 5 | Hurt |
| Use VSRL instead of MBPPO | Vehicle Avoidance (Moving Obstacles) · Vehicle Avoidance (Moving Obstacles) | Verified-50 (%): 82.6 -> 100.0 | Helped |
| Use VSRL instead of RESPO | Vehicle Avoidance (Moving Obstacles) · Vehicle Avoidance (Moving Obstacles) | Avg Reward: 391 \pm 20 -> 401 \pm 4 | Helped |
| Use VSRL instead of RESPO | 2D Quadrotor (Fixed Obstacles) · 2D Quadrotor (Fixed Obstacles) | Verified-50 (%): 60.4 -> 100.0 | Helped |
| Use VSRL instead of PPO-PID | 2D Quadrotor (Fixed Obstacles) · 2D Quadrotor (Fixed Obstacles) | Avg Reward: 411 \pm 25 -> 401 \pm 20 | Hurt |
| Use VSRL instead of CAP | 2D Quadrotor (Moving Obstacles) · 2D Quadrotor (Moving Obstacles) | Verified-50 (%): 57.1 -> 100.0 | Helped |
| Use VSRL instead of MBPPO | 2D Quadrotor (Moving Obstacles) · 2D Quadrotor (Moving Obstacles) | Avg Reward: 374\pm 6 -> 364\pm 4 | Hurt |
| Use VSRL instead of MBPPO | 3D Quadrotor (Fixed Obstacles) · 3D Quadrotor (Fixed Obstacles) | Verified-15 (%): 41.1 -> 100.0 | Helped |
| Use VSRL instead of PPO-PID | 3D Quadrotor (Fixed Obstacles) · 3D Quadrotor (Fixed Obstacles) | Avg Reward: 145 \pm 12 -> 122 \pm 14 | Hurt |
| Add incremental verification (ablation) | VSRL · Lane Following, 20-step training | Runtime (seconds; 20 epochs): 185.5 -> 24.8 | Helped |
| Add incremental verification (ablation) | VSRL · Vehicle Avoidance, 20-step training | Runtime (seconds; 20 epochs): 187.1 -> 25.5 | Helped |
Surprising findings
- Lane following shows a notable reward drop for VSRL (214 vs. about 326-383 for baselines), the only environment where reward decreases significantly.
Limitations
- Finite-horizon reachability gives weaker guarantees than forward invariance; safety is only verified for K steps.
- Assumes the transition function is a known ReLU neural network for verification.
- Empirical safety evaluated by sampling and verified horizons are short relative to episode length.
Experimental setup
Datasets: simulated control environments (lane following, vehicle avoidance, 2D quadrotor, 3D quadrotor)
Benchmarks: lane following vehicle avoidance 2D quadrotor fixed obstacles 2D quadrotor moving obstacles 3D quadrotor fixed obstacles
Metrics: Verified-K Verified-Max Emp-K Avg Reward
Baselines: PPO-Lag PPO-PID CAP MBPPO CBF-RL RESPO
Builds on: alpha-beta-CROWN auto_LiRPA PPO-Lagrangian CAP RESPO
Closest papers by meaning
- A Physics-Informed Machine Learning Framework for Safe and Optimal Control of Autonomous Systems (ICML 2025 · similarity 0.89)
- Safely Learning Controlled Stochastic Dynamics (NeurIPS 2025 · similarity 0.88)
- Provably Safe Neural Network Controllers via Differential Dynamic Logic (NeurIPS 2024 · similarity 0.88)
- Sampling-Based Safe Reinforcement Learning (NeurIPS 2026 · similarity 0.87)
- Learning Verified Safe Neural Network Controllers for Multi-Agent Path Finding (AAAI 2025 · similarity 0.87)
- Safe Reinforcement Learning with Instantaneous Constraints: The Role of Aggressive Exploration (AAAI 2024 · similarity 0.87)
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