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Multi-turn Reinforcement Learning with Preference Human Feedback

NeurIPS 2024 · Reinforcement learning › RL from feedback · approach: Theory of RLHF · 3 citations (OpenAlex)

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Proposes MTPO, a mirror-descent self-play policy optimization for RL from preferences between full multi-turn conversations, with tabular convergence guarantees to Nash equilibrium, and evaluates on a new Education Dialogue environment and LMRL-Gym Car Dealer.

Problem

Standard RLHF emulates preferences at the single-turn level, which fails for multi-turn interactions requiring planning and long-term goals; the paper asks how to learn from preferences between two complete multi-turn trajectories.

Approach

Formalizes multi-turn RLHF as a contextual MDP with end-of-interaction preference feedback and introduces a regularized preference-based Q-function that compares a policy's trajectory against the whole alternative policy; the resulting mirror-descent self-play update (MTPO, and MTPO-tau with a geometric mixture policy) provably converges to a Nash equilibrium.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use multi-turn conversation-level preference optimization instead of single-turn reward feedbackMTPO-τ · Education Dialogue (Gemini Ultra judge, T5-Large)pairwise preference: 0.794 -> 0.914Helped
Use multi-turn conversation-level preference optimization instead of multi-turn RLHFEducation Dialogue · Education Dialogue (Gemini Ultra judge, T5-XL)pairwise preference: 0.861Helped
Use MTPO-τ instead of MTPOEducation Dialogue · Education Dialogue (Flan-T5 XL judge)pairwise preference: 0.561Helped
Use MTPO instead of multi-turn RLHFEducation Dialogue · Education Dialogue (Flan-T5 XL judge)pairwise preference: 0.567Helped
Use preference feedback with MTPO instead of explicit reward feedback with policy-gradient RLCar Dealer · Car Dealer (online oracle)Reward (Price): 58.4 (0.3) vs. 57.1 (0.2)No clear effect
Use MTPO with preference data instead of RLHF with a learned reward modelCar Dealer · Car Dealer (model from preferences data)Reward (Price): 53.2 (0.3) -> 58.6 (0.3)Helped

Surprising findings

Limitations

Experimental setup

Datasets: Education Dialogue (generated) LMRL-Gym Car Dealer

Benchmarks: Education Dialogue LMRL-Gym Car Dealer

Metrics: side-by-side preference win rate sale price reward

Baselines: SFT RLHF (Bradley-Terry reward) Nash-MD single-turn-reward RLHF single-turn-value RLHF policy gradient RL (Car Dealer)

Builds on: Nash-MD RLHF IPO-MD Generalized Advantage Estimation

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