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Spiking NeRF: Representing the Real-World Geometry by a Discontinuous Representation
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Proposes Spiking NeRF, which replaces the density activation with a bounded full-precision integrate-and-fire spiking neuron (B-FIF) in a hybrid ANN-SNN framework to build a discontinuous density field for more accurate surface geometry.
Problem
Continuous MLP-based density fields in NeRF cannot represent the discontinuity at air-surface interfaces, causing threshold-dependent post-processing, view-dependent optimal thresholds, and disappearing geometry for semi-transparent or thin objects.
Approach
Replace the final density activation with a bounded full-precision integrate-and-fire neuron whose learnable threshold and maximum activation (k·tanh with learnable r and k) are tied by a derived depth-error bound, so the spiking threshold acts as a learned surface threshold while a single time step keeps training ANN-like.
Key results
- On the Blender dataset, average Chamfer distance 1.07 (x10^-2) vs. 1.09 for PET-NeuS and 1.64 for Mip-NeRF, the lowest average.
- On light-density scenes (Dex-NeRF and self-created Blender scenes), average Chamfer distance 8.75 (x10^-2) vs. 9.77 for NeRF and 10.16 for Mip-NeRF.
- On DTU, average Chamfer distance 0.90, tied with HF-NeuS and behind PET-NeuS (0.83), which the authors attribute to SDF-based methods' strengths on smooth scenes.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a discontinuous density representation with B-FIF neurons | Spiking NeRF · Dex-NeRF and Blender light scenarios (Avg.) | Chamfer distance × 10^-2: 9.77 -> 8.75 | Helped |
| Use a discontinuous density representation with B-FIF neurons | Spiking NeRF · Blender (Avg.) | Chamfer distance × 10^-2: 1.09 -> 1.07 | Helped |
| Use a discontinuous density representation with B-FIF neurons | Spiking NeRF · DTU (Avg.) | Chamfer distance: 0.83 -> 0.90 | Hurt |
| Add the spiking-threshold regularization L_v (ablation) | Spiking NeRF · surface reconstruction | Chamfer distance | Helped |
| Constrain maximum activation with B-FIF instead of using unbounded FIF (ablation) | Spiking NeRF · surface reconstruction | Chamfer distance | Helped |
| Add the initial smoothness loss L_g (ablation) | Spiking NeRF · surface reconstruction | Chamfer distance | No clear effect |
Surprising findings
- The authors note that it is rare for an SNN to outperform an ANN, and their SNN-based NeRF beats ANN-based baselines on several benchmarks.
- Directly using IF or FIF neurons in the density head gives large depth error or poor accuracy, so the bounded B-FIF variant is needed.
Limitations
- Acknowledged gap between the theoretical depth-error bound and actual average depth error, so the bound is not yet practical for ground-truth-free evaluation.
- Does not specifically address scenes with high light and low brightness, which may still cause geometry errors.
- On DTU, results are less competitive than PET-NeuS and HF-NeuS in some scenes.
Experimental setup
Datasets: Blender Dex-NeRF DTU
Benchmarks: Blender Dex-NeRF DTU
Metrics: Chamfer distance depth error
Baselines: NeRF Mip-NeRF NeuS HF-NeuS PET-NeuS
Builds on: NeRF NeuS Full-precision integrate-and-fire (FIF) NeRF++ Mip-NeRF
Closest papers by meaning
- Spik-NeRF: Spiking Neural Networks for Neural Radiance Fields (NeurIPS 2025 · similarity 0.88)
- Spiking Graph Neural Network on Riemannian Manifolds (NeurIPS 2024 · similarity 0.85)
- Take A Shortcut Back: Mitigating the Gradient Vanishing for Training Spiking Neural Networks (NeurIPS 2024 · similarity 0.85)
- Implicit-ARAP: Efficient Handle-Guided Neural Field Deformation via Local Patch Meshing (NeurIPS 2025 · similarity 0.84)
- SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike Stream (CVPR 2024 · similarity 0.84)
- Sign Gradient Descent-based Neuronal Dynamics: ANN-to-SNN Conversion Beyond ReLU Network (ICML 2024 · similarity 0.84)
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