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Piecewise-Stationary Bandits with Knapsacks
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Proposes inventory-reserving algorithms (IRES, IRES-CM) for bandits with knapsacks in piecewise-stationary environments, achieving an O(log(ηmax/ηmin)) competitive ratio against a dynamic best-distribution fluid benchmark without bounded global variation.
Problem
Bandits with knapsacks under piecewise-stationary (non-stationary) outcomes with bandit feedback, where global variation may be linear in T, so existing non-stationary Bwk results do not apply.
Approach
Reserve budget across intervals of reward-consumption ratio and use round-robin guessing of each stationary piece's ratio interval; for bandit feedback, add exploration with change monitoring that resets estimates of reward and consumption, so the performance guarantee holds against a dynamic best-distribution benchmark.
Key results
- IRES-CM achieves an O(log(ηmax/ηmin)) competitive ratio against the fluid benchmark FA, with a matching lower bound Ω(log(ηmax/ηmin)) (Theorem 4.5).
- In simulations, IRES-CM outperforms Immorlica et al. (2019) in both instance settings.
- Zhou et al. (2008) beats IRES-CM only when the optimal benchmark uses a single arm per piece; it underperforms when mixed arms are optimal.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use IRES-CM instead of Immorlica et al. (2019)'s algorithm | Piecewise-stationary BwK · Numerical experiments, both single-arm and mixed-arm FA optima | cumulative reward | Helped |
| Use IRES-CM instead of Zhou et al. (2008)'s algorithm | Piecewise-stationary BwK · Numerical experiments, mixed-arm FA optimum | cumulative reward | Helped |
| Use IRES-CM instead of Zhou et al. (2008)'s algorithm | Piecewise-stationary BwK · Numerical experiments, single-arm FA optimum | cumulative reward | Hurt |
Surprising findings
- Assuming bounded global variation is not needed, but without it sublinear-in-T regret is impossible, so the guarantee is a competitive ratio rather than regret.
Limitations
- Requires known bounds ηmin, ηmax and the number of change points L must be small (o(sqrt(T)ηmin) if unknown).
- Requires budget B and optimum to be large enough (Assumption 4.1) for the bandit-feedback guarantee.
- Competitive ratio only, with regret bounds dependent on exploration and change-point losses; experiments are limited to a small single-resource instance.
Experimental setup
Benchmarks: simulated two-piece single-resource Bwk instances
Metrics: cumulative reward relative to LP benchmark FA
Baselines: Immorlica et al. (2019) algorithm Zhou et al. (2008) algorithm
Builds on: Immorlica et al. (2019) Zhou et al. (2008) Liu et al. (2022) Kesselheim and Singla (2020)
Closest papers by meaning
- Bandits with Replenishable Knapsacks: the Best of both Worlds (ICLR 2024 · similarity 0.89)
- Almost Minimax Optimal Best Arm Identification in Piecewise Stationary Linear Bandits (NeurIPS 2024 · similarity 0.88)
- No-Regret is not enough! Bandits with General Constraints through Adaptive Regret Minimization (ICML 2025 · similarity 0.87)
- Beyond Primal-Dual Methods in Bandits with Stochastic and Adversarial Constraints (NeurIPS 2024 · similarity 0.87)
- High-dimensional Linear Bandits with Knapsacks (ICML 2024 · similarity 0.86)
- Constrained Feedback Learning for Non-Stationary Multi-Armed Bandits (NeurIPS 2025 · similarity 0.86)
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