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Piecewise-Stationary Bandits with Knapsacks

NeurIPS 2024 · Bandits and online learning › Online convex optimization and games · approach: Best-of-both-worlds bandit algorithms · 0 citations (OpenAlex)

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Proposes inventory-reserving algorithms (IRES, IRES-CM) for bandits with knapsacks in piecewise-stationary environments, achieving an O(log(ηmax/ηmin)) competitive ratio against a dynamic best-distribution fluid benchmark without bounded global variation.

Problem

Bandits with knapsacks under piecewise-stationary (non-stationary) outcomes with bandit feedback, where global variation may be linear in T, so existing non-stationary Bwk results do not apply.

Approach

Reserve budget across intervals of reward-consumption ratio and use round-robin guessing of each stationary piece's ratio interval; for bandit feedback, add exploration with change monitoring that resets estimates of reward and consumption, so the performance guarantee holds against a dynamic best-distribution benchmark.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use IRES-CM instead of Immorlica et al. (2019)'s algorithmPiecewise-stationary BwK · Numerical experiments, both single-arm and mixed-arm FA optimacumulative rewardHelped
Use IRES-CM instead of Zhou et al. (2008)'s algorithmPiecewise-stationary BwK · Numerical experiments, mixed-arm FA optimumcumulative rewardHelped
Use IRES-CM instead of Zhou et al. (2008)'s algorithmPiecewise-stationary BwK · Numerical experiments, single-arm FA optimumcumulative rewardHurt

Surprising findings

Limitations

Experimental setup

Benchmarks: simulated two-piece single-resource Bwk instances

Metrics: cumulative reward relative to LP benchmark FA

Baselines: Immorlica et al. (2019) algorithm Zhou et al. (2008) algorithm

Builds on: Immorlica et al. (2019) Zhou et al. (2008) Liu et al. (2022) Kesselheim and Singla (2020)

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