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Unlock the Intermittent Control Ability of Model Free Reinforcement Learning

NeurIPS 2024 · Reinforcement learning › Visual and representation RL · approach: Latent-space world models · 0 citations (OpenAlex)

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Proposes MARS, a conditional-VAE latent representation of multi-step action sequences (with an action-transition-scale condition and a dynamics residual prediction loss) that lets model-free RL such as TD3 plan advance action sequences under intermittent interaction.

Problem

Reinforcement learning under intermittent control, where communication between decision maker and executor is blocked for several steps, so the agent must output multi-step action sequences without seeing intermediate states; naive multi-step outputs suffer from action-space explosion and unnatural

Approach

Learn a compact, decodable latent space of multi-step action sequences with a conditional VAE conditioned on an action transition scale, plus an unsupervised state-residual prediction loss for dynamic semantic smoothness; the RL policy then selects latent actions and scales that are decoded into action sequences.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use MARS instead of multistep action outputTD3-BC · Robot arm graspingGSR (%): 61.5 -> 74.2Helped
Use MARS instead of vanilla TD3-BCTD3-BC · Robot arm graspingMSR (%): 22.5 -> 70.8Helped
Use MARS instead of TD3-multistepTD3 · Hopper (fixed-Intermittent)return: 1359.7 ± 258.3 -> 3762.7 ± 371.4Helped
Use MARS instead of TD3-multistepTD3 · Ant (random-Intermittent)return: 2795.4 ± 264.1 -> 3105.7 ± 412.6Helped
Add action transition scale conditioning to the representation (ablation)MARS latent action representation · Hopper, random Intermittent-MDPreturnHelped
Add state dynamic prediction to the representation (ablation)MARS latent action representation · Hopper, random Intermittent-MDPreturnHelped
Combine action transition scale conditioning and state dynamic prediction (ablation)MARS latent action representation · Hopper, random Intermittent-MDPreturnHelped
Reduce warm-up steps from 400000 to 100000 (ablation)MARS-TD3 · Hopperreturn: 3219.1 -> 3086.4Hurt
Reduce warm-up steps from 400000 to 100000 (ablation)MARS-TD3 · Antreturn: 4305.7 -> 4025.6Hurt
Reduce warm-up steps from 400000 to 100000 (ablation)MARS-TD3 · Walkerreturn: 4961.3 -> 4792.6Hurt
Reduce warm-up steps from 400000 to 100000 (ablation)MARS-TD3 · HalfCheetahreturn: 6593.2 -> 6071.2Hurt
Reduce warm-up steps from 100000 to 30000 (ablation)MARS-TD3 · 2dmaze-mediumreturn: 127.8 -> 118.5Hurt

Surprising findings

Limitations

Experimental setup

Datasets: D4RL 2dmaze medium/hard MuJoCo Hopper, Ant, Walker, HalfCheetah

Benchmarks: MuJoCo Hopper MuJoCo Ant MuJoCo Walker MuJoCo HalfCheetah D4RL 2dmaze medium D4RL 2dmaze hard real-world robot arm grasping

Metrics: average episode reward grasp success rate declutter rate motion smooth ratio

Baselines: Perfect-TD3 Frameskip-TD3 Multistep-TD3 TD3-BC Dense observation + TD3-BC TD-MPC Dreamer-v2

Builds on: TD3 TD3-BC Conditional VAE Frameskip TD-MPC

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