atlas

Research map / Reinforcement learning / Visual and representation RL

Goal Reduction with Loop-Removal Accelerates RL and Models Human Brain Activity in Goal-Directed Learning

NeurIPS 2024 · Reinforcement learning › Visual and representation RL · approach: Graph search and compositional goals · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes a goal-reducer VAE trained with loop-removal sampling (filtration-based) to generate subgoals, integrates it with DQL and SAC, runs a standalone recursive variant, and compares its activations with human fMRI in a treasure-hunting task.

Problem

Goal-directed RL is inefficient when goals change because the state-goal space is huge and experience is not reusable across goals; classical planners need predefined global structure.

Approach

A goal-reducer network learns s,g -> subgoal associations from replay trajectories after removing loops via a persistent-homology-inspired filtration radius, requiring no prior environment distance knowledge or Q-function; it accelerates DQL/SAC or runs standalone with a local policy.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add goal-reducer to DQLDQL · Four-room navigationconvergence timeHelped
Add goal-reducer to SACSAC · Robot arm reachperformanceHelped
Use standalone goal-reducer with a local policy and remove Bellman equation trainingDQL + goal-reducer · 19x19 four-room navigationperformanceHelped
Train the goal-reducer with loop-removal sampling instead of trajectory sampling (ablation)Goal-reducer · Geometric random graph and four-room gridworldtraining lossHelped
Train the goal-reducer with trajectory sampling instead of random sampling (ablation)Goal-reducer · Geometric random graph and four-room gridworldtraining lossHelped
Train the goal-reducer with loop-removal sampling instead of random sampling (ablation)Goal-reducer · Geometric random graph and four-room gridworldOptimalityHelped
Recursively reduce goals for three iterations (ablation)Goal-reducer trained with loop-removal sampling · Geometric random graph and four-room gridworldOptimalityHelped
Increase four-room navigation maze sizes while using goal-reducer (ablation)DRL+GR · Four-room navigationperformance relative to DRLHelped

Surprising findings

Limitations

Experimental setup

Datasets: four-room gridworld (Minigrid-based) panda-gym robot arm reach treasure hunting fMRI dataset (Zhang et al. 2023 / ref 54)

Benchmarks: four-room navigation panda-gym robot arm reach 19x19 four-room maze treasure hunting fMRI RSA

Metrics: convergence time / episode steps Optimality Equidex RSA z-values training loss

Baselines: DQL (DRL) SAC Trajectory sampling Random sampling GR+DRL

Builds on: Deep Q-learning Soft Actor-Critic Hindsight Experience Replay variational autoencoder persistent homology

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy