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An Offline Adaptation Framework for Constrained Multi-Objective Reinforcement Learning
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Proposes PDOA, an offline adaptation framework that infers target preferences (and conservative safety-weighted preferences) from a few demonstrations on top of pretrained offline MORL policies, without handcrafted preferences or safety thresholds.
Problem
Offline multi-objective RL and constrained MORL usually require handcrafted target preferences and safety thresholds at deployment, which are hard to specify; the paper asks how to infer them from a few expert demonstrations.
Approach
Learn a preference-conditioned policy set offline (MODF or PEDA), then fit a Gaussian posterior over preferences to a few demonstrations by maximizing a surrogate likelihood combining a TD-error reward, action likelihood, and a prior; constraints are handled by converting to an unconstrained problem with an extended preference over costs and applying a CVaR-based conservative weight on cost object
Key results
- PDOA[MODF] matches the oracle performance of preference-informed methods on D4MORL Amateur datasets and yields broader Pareto fronts than BC-Finetune and Prompt-MODT.
- On DSRL safe RL tasks, PDOA[MODF] achieves relatively safe performance closely matching the threshold-informed CDT oracle, with reward comparable to or exceeding CDT.
- PDOA[MORvS] performs poorly on DSRL datasets because MORvS needs accurate return predictions for each preference.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use PDOA [MODF] to adapt preferences from demonstrations | PDOA [MODF] · D4MORL Amateur | average utility | Helped |
| Use PDOA [MODF] to adapt preferences from demonstrations | PDOA [MODF] · D4MORL Amateur | Hypervolume | Helped |
| Adapt target preferences from demonstrations rather than behavior-cloning fine-tuning or prompting | D4MORL Amateur · D4MORL Amateur | Hypervolume | Helped |
| Use PDOA [MODF] for adaptation without known safety thresholds | PDOA [MODF] · DSRL safe RL tasks | constraint satisfaction | Helped |
| Use PDOA [MODF] rather than threshold-informed CDT | DSRL safe RL tasks · DSRL safe RL tasks | reward | Mixed |
| Use PDOA [MORvS] as the policy-learning instance | PDOA · DSRL safe RL tasks | reward | Hurt |
| Use PDOA [MODF] to adapt preferences and safety weights from demonstrations | PDOA [MODF] · CMORL tasks | average utility | Helped |
| Increase demonstration size (ablation) | PDOA [MODF] · MORL tasks | average utility | Helped |
| Increase demonstration size (ablation) | PDOA [MODF] · MORL tasks | Hypervolume | Helped |
| Increase demonstration size (ablation) | PDOA [MODF] · Safe RL tasks | reward | Helped |
| Increase conservatism parameter alpha (ablation) | PDOA [MODF] · Safe RL tasks | constraint violations | Helped |
Surprising findings
- PDOA[MORvS] performs poorly on DSRL datasets, attributed to abundance of suboptimal trajectories.
Limitations
- Adaptation involves multiple preference sampling and gradient updates, adding computational burden and latency at deployment.
- Constructing demonstrations may still require human expertise.
Experimental setup
Datasets: D4MORL DSRL CMO datasets (constructed)
Benchmarks: D4MORL DSRL CMORL (CMO-Hopper, CMO-HalfCheetah, CMO-Ant, CMO-Swimmer)
Metrics: average utility hypervolume maximum cost return
Baselines: BC-Finetune Prompt-MODT MODF MORvS CDT
Builds on: Diffusion-QL MODF PEDA (MORvS) Prompt-DT CDT
Closest papers by meaning
- Constraint-Adaptive Policy Switching for Offline Safe Reinforcement Learning (AAAI 2025 · similarity 0.90)
- From Static Policies to Adaptive Priors in Offline Reinforcement Learning (NeurIPS 2026 · similarity 0.89)
- Online Optimization for Offline Safe Reinforcement Learning (NeurIPS 2025 · similarity 0.89)
- Provable Offline Preference-Based Reinforcement Learning (ICLR 2024 · similarity 0.88)
- The Max-Min Formulation of Multi-Objective Reinforcement Learning: From Theory to a Model-Free Algorithm (ICML 2024 · similarity 0.88)
- Latent Safety-Constrained Policy Approach for Safe Offline Reinforcement Learning (ICLR 2025 · similarity 0.88)
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