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Deterministic Uncertainty Propagation for Improved Model-Based Offline Reinforcement Learning
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Proposes MOMBO, which replaces Monte Carlo sampling of the Bellman target in pessimistic value iteration with deterministic moment-matching propagation of next-state uncertainty through a ReLU Q-network, yielding faster convergence on D4RL.
Problem
Model-based offline RL with pessimistic value iteration relies on Monte Carlo sampling to estimate the Bellman target uncertainty penalty, and this sampling randomness slows convergence and yields loose suboptimality bounds.
Approach
Propagate the Gaussian next-state uncertainty deterministically through the critic by moment matching ReLU activations layer by layer (means and variances only), and use a lower confidence bound on the resulting Bellman target distribution as the penalty, requiring only two forward passes instead of N samples.
Key results
- Across 12 D4RL tasks, MOMBO average normalized reward is 79.5 vs 79.8 for MOBILE and 67.6 for MOPO, with AULC 70.5 vs 67.7 (MOBILE) and 57.5 (MOPO).
- MOMBO outperforms baselines in uncertainty tightness on all 12 tasks and in accuracy on 9 of 12 tasks.
- At 1% expert data in the mixed dataset, MOMBO achieves normalized reward 37.0 vs 32.4 (MOBILE) and 27.9 (MOPO) and AULC 29.5 vs 28.0 and 23.5.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Replace Monte Carlo Bellman-target uncertainty estimation with deterministic moment matching | MOMBO versus MOBILE · D4RL (average across all tasks) | AULC: 67.7 -> 70.5 | Helped |
| Replace Monte Carlo Bellman-target uncertainty estimation with deterministic moment matching | MOMBO versus MOBILE · D4RL (average across all tasks) | Normalized Reward: 79.8 -> 79.5 | No clear effect |
| Replace Monte Carlo Bellman-target uncertainty estimation with deterministic moment matching | MOMBO versus MOBILE · D4RL random, medium, medium-replay, and medium-expert datasets | AULC: random: 27.1 -> 26.0; medium: 77.8 -> 84.3; medium-replay: 75.5 -> 78.9; medium-expert: 90.5 -> 92.8 | Helped |
| Replace Monte Carlo Bellman-target uncertainty estimation with deterministic moment matching | MOMBO versus MOBILE · D4RL random, medium, medium-replay, and medium-expert datasets | Normalized Reward: random: 31.5 -> 30.2; medium: 89.3 -> 88.9; medium-replay: 89.2 -> 88.8; medium-expert: 109.3 -> 109.9 | Mixed |
| Use deterministic moment matching rather than sampling-based uncertainty estimates | MOMBO versus MOBILE and MOPO · Mixed dataset, 1% expert data (average across tasks) | Normalized Reward: MOMBO 37.0; MOBILE 32.4; MOPO 27.9 | Helped |
| Use deterministic moment matching rather than sampling-based uncertainty estimates | MOMBO versus MOBILE and MOPO · Mixed dataset, 1% expert data (average across tasks) | AULC: MOMBO 29.5; MOBILE 28.0; MOPO 23.5 | Helped |
| Use moment matching for Bellman-target uncertainty quantification | MOMBO versus MOPO and MOBILE · D4RL (12 tasks) | Accuracy: 9 out of 12 tasks | Helped |
| Use moment matching for Bellman-target uncertainty quantification | MOMBO versus MOPO and MOBILE · D4RL (12 tasks) | Tightness: all 12 tasks | Helped |
Surprising findings
- Sampling-based Bellman target uncertainty does not shrink even after 10000 samples through the Q-network, while moment matching with two passes gives similar mean and smaller variance.
- On the hopper-random task MOMBO has high variance due to one failed repetition, and its normalized reward (25.4) is below MOPO and MOBILE.
Limitations
- Accuracy of learned environment models bounds performance; choice of confidence radius beta is decisive.
- Theory assumes normally distributed Q-values; the tighter bound is compared against a baseline bound the authors derived themselves.
- Method restricted to activations whose first two moments are tractable (ReLU used); BatchNorm and similar layers are not handled.
Experimental setup
Datasets: D4RL halfcheetah-v2 D4RL hopper-v2 D4RL walker2d-v2 mixed offline RL dataset
Benchmarks: D4RL halfcheetah D4RL hopper D4RL walker2d
Metrics: normalized reward area under learning curve (AULC) accuracy of uncertainty quantifier tightness of uncertainty quantifier
Baselines: MOPO MOBILE COMBO TT RAMBO
Builds on: MOPO MOBILE MBPO Soft Actor-Critic progressive moment matching
Closest papers by meaning
- Selective Uncertainty Propagation in Offline RL (AAAI 2025 · similarity 0.91)
- A Unified Principle of Pessimism for Offline Reinforcement Learning under Model Mismatch (NeurIPS 2024 · similarity 0.90)
- Minimax Optimal and Computationally Efficient Algorithms for Distributionally Robust Offline Reinforcement Learning (NeurIPS 2024 · similarity 0.90)
- Dynamic Uncertainty Estimation for Offline Reinforcement Learning (AAAI 2025 · similarity 0.89)
- Enhancing Value Function Estimation through First-Order State-Action Dynamics in Offline Reinforcement Learning (ICML 2024 · similarity 0.89)
- Neural Network Approximation for Pessimistic Offline Reinforcement Learning (AAAI 2024 · similarity 0.89)
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