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Simplifying Latent Dynamics with Softly State-Invariant World Models

NeurIPS 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: World-model-based agents · 1 citations (OpenAlex)

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Proposes PLSM, a world-model regularizer that penalizes the norm of a query representation of latent-action pairs so that action-induced latent dynamics depend minimally on the state (softly state-invariant), and evaluates it with contrastive world models, TD-MPC/RePo planning, and SPR model-free RL.

Problem

World models often do not represent the effects of actions in systematic, predictable ways in latent space, which hurts planning, generalization, and robustness.

Approach

Minimize the mutual information between the latent state and the predicted latent change conditioned on the action, implemented by routing dynamics through a query network whose output h_t is L2-penalized (a variational KL-to-Gaussian bound), so the dynamics become softly state-invariant.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add PLSM dynamics to SPRSPR · Atari 26 gamesmean human-normalized score: 0.616 -> 0.671Helped
Add PLSM information regularization to slot-based C-SWMC-SWM · Cubes 9, prediction horizon t=10accuracy: 97.45%±1.3 -> 99.05% ±0.18Helped
Add PLSM dynamics regularizationTD-MPC · DeepMind Control Suite continuous-control tasksreturnHelped
Add PLSM dynamics regularizationTD-MPC · quadruped-runreturnNo clear effect
Add PLSM dynamics regularizationRePo · Distracting Control Suite, especially hopper-stand, walker-run, and finger-spinreturnHelped
Add PLSM dynamics regularizationContrastive World Model · Six latent-prediction environmentsHits at Rank 1 accuracyHelped
Add PLSM dynamics regularizationContrastive World Model · PongHits at Rank 1 accuracyNo clear effect
Add PLSM dynamics regularizationContrastive World Model · Cubes and shapes with fewer objects than training dataaccuracyHelped
Add PLSM dynamics regularizationContrastive World Model · dSprite with high Gaussian noisetransition prediction accuracy at 10 steps: almost 60% ... less than 50%Helped
Remove the query representation and regularize the latent state instead (ablation)PLSM · Three tested datasetsperformanceHurt
Replace the full query representation with a top-15-features bottleneck (ablation)PLSM · Tested datasetsperformanceNo clear effect
Add weight decay to the dynamics MLP (ablation)PLSM · Tested datasetsperformanceNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: DeepMind Control Suite Distracting Control Suite Atari 100k Pong Space Invaders cubes and shapes grid worlds dSprites MOVi-E DAVIS 2017

Benchmarks: DeepMind Control Suite Distracting Control Suite Atari 100k cubes and shapes dSprites MOVi-E

Metrics: average return human normalized score Hits at Rank 1 accuracy IQM optimality gap

Baselines: TD-MPC RePo SPR CURL DrQ CWM C-SWM

Builds on: TD-MPC Contrastive World Models SPR RePo Dreamer

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