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MTGS: A Novel Framework for Multi-Person Temporal Gaze Following and Social Gaze Prediction

NeurIPS 2024 · Video › Video segmentation and tracking · approach: Physics-inspired motion prediction

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Proposes MTGS, a temporal multi-person transformer that jointly predicts gaze targets and social gaze labels (LAH, LAEO, SA) for all people in a video, trained on a unified dataset VSGaze built from four video gaze datasets.

Problem

Gaze following and social gaze prediction are usually handled separately, by single-person static models or by ad-hoc post-processing, and video/temporal multi-person joint modeling has been underexplored due to limited unified annotations.

Approach

Person-specific tokens interact with image tokens through people-scene and spatio-temporal social interaction blocks, with a person-conditioned DPT heatmap decoder and pairwise decoders for LAH, LAEO and SA, all trained jointly on a unified VSGaze dataset with newly derived social gaze annotations.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add social gaze losses (ablation)MTGS · VSGazeAP_SA: 0.515 -> 0.577Helped
add social gaze losses (ablation)MTGS · VATAP_SA: 0.443 -> 0.521Helped
add gaze following losses (ablation)MTGS · VSGazeAP_SA: 0.515 -> 0.577Helped
use a temporal window of 5 frames instead of 1 (ablation)MTGS · VSGazeAP_SA: 0.555 -> 0.577Helped
use a temporal window of 9 instead of 5 frames (ablation)MTGS · VSGazeAP_SA: 0.577 -> 0.563Hurt
add Person-to-Scene encoder (ablation)MTGS · VSGazeDist.: 0.115 -> 0.111Helped
add Person-to-Scene encoder (ablation)MTGS · VSGazeAP_SA: 0.538 -> 0.577Helped
add Scene-to-Person encoder (ablation)MTGS · VSGazeDist.: 0.107 -> 0.111Hurt
add Scene-to-Person encoder (ablation)MTGS · VSGazeAP_SA: 0.545 -> 0.577Helped
add Spatio-Temporal Social Interaction component (ablation)MTGS · VSGazeAP_SA: 0.547 -> 0.577Helped
use modified DPT instead of the simpler heatmap decoder (ablation)MTGS · VSGazeAP_SA: 0.528 -> 0.577Helped
add predicted speaking status (ablation)MTGS fine-tuned on ChildPlay · ChildPlayF1_LAEO: 0.431 -> 0.450Helped

Surprising findings

Limitations

Experimental setup

Datasets: GazeFollow VideoAttentionTarget ChildPlay VideoCoAtt UCO-LAEO Gaze360

Benchmarks: GazeFollow VideoAttentionTarget ChildPlay VideoCoAtt UCO-LAEO VSGaze

Metrics: AUC Avg distance Min distance AP IO F1 LAH F1 LAEO AP SA

Baselines: Chong (static) Chong (temporal) Gupta et al. gaze following Jin et al. Tafasca et al. Fang et al. Jiminez et al.

Builds on: DPT MultiMAE ViT DETR

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