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Zero-to-Hero: Enhancing Zero-Shot Novel View Synthesis via Attention Map Filtering
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Zero-to-Hero is a training-free test-time method that improves Zero-1-to-3 and Zero123-XL novel view synthesis by filtering attention maps during denoising (resampling with min-pooling and cross-step EMA), adding early-stage mutual self-attention, and using an hourglass sampling schedule.
Problem
Zero-1-to-3 novel view synthesis from a single image often produces implausible or shape-inconsistent target views, especially under large viewpoint changes, and prior fixes require retraining on more data or multi-view generation.
Approach
Treats the denoising process as an unrolled SGD-like optimization with self-attention maps as parameters, and applies attention map filtering (in-step min-pooling over resampled maps plus cross-step EMA) together with early-stage mutual self-attention from the input branch and a hourglass sampling schedule, all at test time.
Key results
- On a challenging 50-object GSO subset, Zero123-XL with Zero-to-Hero reaches PSNR 18.35, SSIM 0.864, LPIPS 0.153, IoU 78.3% vs 17.72 / 0.854 / 0.163 / 76.4% for the baseline.
- On Zero-1-to-3, Zero-to-Hero improves PSNR from 17.27 to 17.67 and IoU from 73.5% to 75.3% at 66 NFE.
- On RTMV, Zero123-XL with Zero-to-Hero improves PSNR from 10.64 to 11.15 and IoU from 71.9% to 72.8%.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Apply Zero-to-Hero to Zero123-XL | Zero123-XL · GSO subset | PSNR: 17.72 -> 18.35 | Helped |
| Apply Zero-to-Hero to Zero123-XL | Zero123-XL · RTMV | PSNR: 10.64 -> 11.15 | Helped |
| Add Hourglass sampling (ablation) | Zero123-XL · GSO subset | PSNR: 17.72 -> 17.74 | Helped |
| Add Hourglass sampling (ablation) | Zero-1-to-3 · GSO subset | PSNR: 17.27 -> 17.29 | Helped |
| Add resampling (ablation) | Zero123-XL with Hourglass sampling · GSO subset | PSNR: 17.74 -> 17.85 | Helped |
| Add attention map filtering (ablation) | Zero123-XL with Hourglass sampling and resampling · GSO subset | PSNR: 17.85 -> 17.92 | Helped |
| Add early-stage MSA (ablation) | Zero123-XL with Hourglass sampling and resampling · GSO subset | IoU: 76.4$\%$ -> 77.6$\%$ | Helped |
| Apply MSA throughout denoising (ablation) | Zero123-XL · GSO subset | IoU: 76.4$\%$ -> 76.6$\%$ | No clear effect |
| Apply MSA only after structure is formed (ablation) | Zero123-XL · GSO subset | IoU: 76.4$\%$ -> 76.5$\%$ | No clear effect |
| Replace Hourglass sampling with uniform DDIM sampling (ablation) | Zero123-XL · GSO subset | PSNR: 17.72 -> 17.74 | No clear effect |
| Use element-wise min-pooling instead of averaging or EMA for in-step map updates (ablation) | Zero-to-Hero attention map filtering · Novel view synthesis | performance | Helped |
| Increase resampling/filtering iterations (ablation) | Zero-to-Hero · Novel view synthesis | generation diversity | Hurt |
Surprising findings
- Simply increasing DDIM steps (25 to 100) does not improve Zero-1-to-3 or Zero123-XL metrics, and sometimes slightly degrades them.
- Cross-attention in Zero-1-to-3 degenerates to an all-ones post-softmax map, so pose conditioning acts as a global bias.
Limitations
- Limited by the generative capability of the pre-trained model; if the base model cannot generate the target pose, the method may not help.
- Filtering and resampling reduce generation diversity when applied for longer or with larger R.
- Hyperparameters were tuned on a small validation set of objects with limited computational resources.
Experimental setup
Datasets: Google Scanned Objects (GSO) RTMV
Benchmarks: Google Scanned Objects (GSO) challenging subset RTMV
Metrics: PSNR SSIM LPIPS IoU
Baselines: Zero-1-to-3 Zero123-XL
Builds on: Zero-1-to-3 MasaCtrl RePaint DDIM Stable Diffusion
Closest papers by meaning
- ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image (CVPR 2024 · similarity 0.88)
- DiffPortrait3D: Controllable Diffusion for Zero-Shot Portrait View Synthesis (CVPR 2024 · similarity 0.87)
- ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models (CVPR 2024 · similarity 0.87)
- Novel View Synthesis with Pixel-Space Diffusion Models (CVPR 2025 · similarity 0.87)
- Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion (CVPR 2025 · similarity 0.87)
- Efficient-3Dim: Learning a Generalizable Single-image Novel-view Synthesizer in One Day (ICLR 2024 · similarity 0.87)
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