Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Constrained Human-AI Cooperation: An Inclusive Embodied Social Intelligence Challenge
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Introduces CHAIC, an accessibility-focused embodied social intelligence benchmark in ThreeDWorld where a helper agent must infer and assist constrained human-like partners, and proposes an LLM agent augmented with a video-based behavior modeling module.
Problem
Embodied helper agents struggle to perceive a human partner's goals and physical constraints from egocentric visual observations and to plan cooperative assistance tailored to them, especially for people with accessibility needs and in outdoor/emergency scenarios.
Approach
A challenge with four constrained agent types (child, wheelchair, bicycle, frail) across eight indoor/outdoor tasks, plus an LLM-based helper (CoELA-style) augmented with a TSN action-recognition behavior modeling module that grounds the partner's observed actions to objects for goal inference.
Key results
- LLM (GPT-4) + BM helper achieves the highest transport rate in 6 of 8 tasks and the largest efficiency improvement in 7 of 8 tasks (e.g., 0.49 TR in High Container vs 0.37 without helper).
- Goal inference accuracy of all baselines remains far below the Oracle helper (e.g., 0.25-0.47 vs ~0.9 in indoor tasks), indicating difficulty inferring partner goals from raw RGB-D.
- The fine-tuned action recognition model achieves 86.1% top-1 accuracy on validation; RL and SmartHelp baselines often perform no better than working without a helper in most tasks.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use LLM+BM instead of no helper | CHAIC helper agent · No constraint | transport rate: 0.53 -> 0.65 | Helped |
| Use LLM+BM instead of no helper | CHAIC helper agent · High Target | transport rate: 0.30 -> 0.38 | Helped |
| Use LLM+BM instead of no helper | CHAIC helper agent · High Container | transport rate: 0.37 -> 0.49 | Helped |
| Use LLM+BM instead of no helper | CHAIC helper agent · High Goalplace | transport rate: 0.28 -> 0.36 | Helped |
| Use LLM+BM instead of no helper | CHAIC helper agent · Low Target | transport rate: 0.51 -> 0.70 | Helped |
| Use LLM+BM instead of RHP | CHAIC helper agent · Obstacle | transport rate: 0.44 -> 0.42 | Hurt |
| Use LLM+BM instead of no helper | CHAIC helper agent · Shopping | transport rate: 0.37 -> 0.58 | Helped |
| Use LLM+BM instead of VLM | CHAIC helper agent · Furniture | transport rate: 0.70 -> 0.69 | Hurt |
| Use LLM+BM instead of RHP | CHAIC helper agent · Shopping | emergency rate: 0.30 -> 0.38 | Hurt |
Surprising findings
- VLM Helper (GPT-4o) can underperform both the random helper and the no-helper baseline in some tasks because it consistently follows the constrained agent without transporting objects.
- LLM- and VLM-based helpers handle shopping emergencies less efficiently than the rule-based RHP helper.
Limitations
- Constrained agents follow rule-based planners, lacking human behavioral diversity.
- Simulated constraints cannot cover all real-world accessibility needs.
- LLM helpers struggle with spatial reasoning from text and underestimate goal travel cost.
Experimental setup
Datasets: CHAIC training episodes (96 across 8 tasks) Kinetics-400
Benchmarks: CHAIC
Metrics: transport rate efficiency improvement goal inference accuracy emergency rate completion ratio
Baselines: Random Helper Rule-Based Hierarchical Plan Helper (RHP) VLM Helper (GPT-4o) Oracle Helper RL (PPO) SmartHelp
Builds on: CoELA Watch-and-Help SmartHelp ThreeDWorld
Closest papers by meaning
- PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks (ICLR 2025 · similarity 0.86)
- Position: Towards Bidirectional Human-AI Alignment (NeurIPS 2025 · similarity 0.86)
- Habitat 3.0: A Co-Habitat for Humans, Avatars, and Robots (ICLR 2024 · similarity 0.85)
- CaPo: Cooperative Plan Optimization for Efficient Embodied Multi-Agent Cooperation (ICLR 2025 · similarity 0.85)
- LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behavior (ICML 2026 · similarity 0.85)
- Infer Human’s Intentions Before Following Natural Language Instructions (AAAI 2025 · similarity 0.85)
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