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NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views
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Proposes NeuSurf, a sparse-view neural SDF reconstruction method that uses SfM on-surface points as training-free priors, combining a UDF-based global geometry alignment with a feature-consistency local refinement loss.
Problem
Neural implicit surface reconstruction from sparse input views produces collapsed, incomplete or noisy geometry, and existing generalizable priors need costly large-scale training and only work for a fixed sparse-view setting.
Approach
Derive priors directly from SfM on-surface points without extra training data: fit a UDF network to these points via a CAP-UDF-style moving operation as a coarse global constraint, and add a local loss enforcing consistency of projected features of on-surface points (including differentiable ray-surface pseudo points) across seen and unseen views.
Key results
- On DTU little-overlap setting, NeuNSurf achieves mean Chamfer Distance 1.35 versus 3.02 for VolRecon and 1.86 for MonoSDF.
- On DTU large-overlap setting, mean Chamfer Distance 0.99 versus 1.38 for VolRecon and 1.52 for COLMAP.
- Ablation on little-overlap DTU: removing both losses gives mean CD 2.46, L_global alone 1.67, L_local alone 1.96, both 1.35.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use NeuSurf instead of MonoSDF | DTU little-overlap reconstruction · DTU little-overlap | Chamfer Distance: 1.86 -> 1.35 | Helped |
| Use NeuSurf instead of VolRecon | DTU large-overlap reconstruction · DTU large-overlap | Chamfer Distance: 1.38 -> 0.99 | Helped |
| Add global and local geometry losses (ablation) | NeuSurf · DTU little-overlap | Mean Chamfer Distance: 2.46 -> 1.35 | Helped |
| Add global geometry loss (ablation) | NeuSurf with local geometry loss · DTU little-overlap | Mean Chamfer Distance: 1.96 -> 1.35 | Helped |
| Add local geometry loss (ablation) | NeuSurf with global geometry loss · DTU little-overlap | Mean Chamfer Distance: 1.67 -> 1.35 | Helped |
Limitations
- Relies on COLMAP SfM point clouds, which can be fragmented or sparse with sparse views
- Per-scene optimization with 300k iterations is expensive
Experimental setup
Datasets: DTU BlendedMVS
Benchmarks: DTU BlendedMVS
Metrics: Chamfer Distance
Baselines: COLMAP SparseNeuS VolRecon NeuS VolSDF MonoSDF
Builds on: NeuS CAP-UDF MonoSDF SparseNeuS
Closest papers by meaning
- SC-NeuS: Consistent Neural Surface Reconstruction from Sparse and Noisy Views (AAAI 2024 · similarity 0.92)
- NeRSP: Neural 3D Reconstruction for Reflective Objects with Sparse Polarized Images (CVPR 2024 · similarity 0.88)
- NeuralIndicator: Implicit Surface Reconstruction from Neural Indicator Priors (ICML 2024 · similarity 0.88)
- Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views (AAAI 2025 · similarity 0.87)
- UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and Unfavorable Sets (CVPR 2024 · similarity 0.87)
- UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections (NeurIPS 2024 · similarity 0.87)
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