Research map / Reinforcement learning / Visual and representation RL
Deep Hierarchical Planning from Pixels
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use hierarchical latent-goal planning with the worker receiving goals from the manager | Director · Egocentric Ant Mazes | learning success | Helped |
| Use hierarchical latent-goal planning with the manager selecting subgoals | Director · Visual Pin Pads | task reward | Helped |
| Add task reward to the worker in addition to goal reward | Director · Standard benchmarks | performance | Helped |
| Add task reward to the worker in addition to goal reward | Director · 55 Atari games | human-normalized median score | Helped |
| Use continuous 1024-dimensional world-model goals instead of discrete goal codes (ablation) | Director · Sparse-reward environments | performance | Hurt |
| Replace max-cosine reward with unnormalized inner-product goal reward (ablation) | Director · Goal Reward ablation tasks | performance | No clear effect |
| Replace max-cosine reward with InnerNormed goal reward (ablation) | Director · Goal Reward ablation tasks | performance | No clear effect |
| Replace max-cosine reward with negative Euclidean distance (ablation) | Director · Goal Reward ablation tasks | performance | Hurt |
| Apply exploration bonus to the manager to encourage temporally abstract exploration (ablation) | Director · Ant Maze | learning success | Helped |
| Add low-level exploration bonus to the worker (ablation) | Director · Ant Maze | learning success | Hurt |
| Remove the exploration bonus (ablation) | Director · Standard benchmarks | performance | No clear effect |
Closest papers by meaning
- Long-Horizon Visual Planning with Goal-Conditioned Hierarchical Predictors (NeurIPS 2020 · similarity 0.89)
- Hierarchical Planning and Learning for Robots in Stochastic Settings Using Zero-Shot Option Invention (AAAI 2024 · similarity 0.87)
- Flattening Hierarchies with Policy Bootstrapping (NeurIPS 2025 · similarity 0.87)
- Reconciling Spatial and Temporal Abstractions for Goal Representation (ICLR 2024 · similarity 0.87)
- Diffusion Subgoal Planning for Long-Horizon Offline Goal-Conditioned Reinforcement Learning (NeurIPS 2026 · similarity 0.87)
- Efficient Robotic Policy Learning via Latent Space Backward Planning (ICML 2025 · similarity 0.87)
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