Research map / Adversarial robustness and security / Attacks on text and graphs
Isometric 3D Adversarial Examples in the Physical World
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| constrain adversarial mesh to be epsilon-isometric via Gaussian curvature regularization (epsilon-ISO) vs Mesh Attack | PointNet · ModelNet40 | attack success rate (%): 88.10 -> 98.45 | Helped |
| use epsilon-ISO instead of Mesh Attack under simple defenses SRS | PointNet · SRS defense | attack success rate (%): 87.38 -> 79.85 | Hurt |
| use epsilon-ISO instead of Mesh Attack under IF-Defence | PointNet · IF-Defence | attack success rate (%): 49.06 -> 60.51 | Helped |
| replace EOT with MaxOT (worst-case transformation) | epsilon-ISO · ModelNet40 rotation | attack success rate (%): 76.20 -> 82.50 (PointNet) | Helped |
| use Bayesian optimization for initial transformation instead of random (ablation) | MaxOT · ModelNet40 PointNet | attack success rate (%): 80.59 -> 82.50 | Helped |
| MaxOT instead of EOT in physical world | PointNet · 3D-printed and scanned | attack success rate (%): 72.36 -> 80.12 | Helped |
| increase lambda2 from 0.2 to 1 (ablation) | epsilon-ISO · ModelNet40 PointNet | attack success rate (%): 98.45 -> 94.22 | Hurt |
| increase lambda3 from 0.8 to 16 (ablation) | epsilon-ISO · ModelNet40 PointNet | attack success rate (%): 98.45 -> 63.01 | Hurt |
| replace Gaussian curvature regularizer with mean curvature (ablation) | epsilon-ISO · ModelNet40 | naturalness | Hurt |
| epsilon-ISO instead of GeoA3 for black-box transfer from PointNet to PointNet++ | PointNet · transfer attack | attack success rate (%): 11.5 -> 47.6 | Helped |
Closest papers by meaning
- Curvature-Invariant Adversarial Attacks for 3D Point Clouds (AAAI 2024 · similarity 0.90)
- Hide in Thicket: Generating Imperceptible and Rational Adversarial Perturbations on 3D Point Clouds (CVPR 2024 · similarity 0.90)
- Explicitly Perceiving and Preserving the Local Geometric Structures for 3D Point Cloud Attack (AAAI 2024 · similarity 0.88)
- Manifold Constraints for Imperceptible Adversarial Attacks on Point Clouds (AAAI 2024 · similarity 0.87)
- Seeing is Not Believing: Adversarial Natural Object Optimization for Hard-Label 3D Scene Attacks (CVPR 2025 · similarity 0.87)
- Imperceptible 3D Point Cloud Attacks on Lattice-based Barycentric Coordinates (AAAI 2025 · similarity 0.86)
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