atlas

Research map / Adversarial robustness and security / Attacks on text and graphs

Seeing is Not Believing: Adversarial Natural Object Optimization for Hard-Label 3D Scene Attacks

CVPR 2025 · Adversarial robustness and security › Attacks on text and graphs · approach: Physical adversarial patches and camouflage · 5 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes UAO2, a hard-label black-box attack that places a realistic real-world object trigger in 3D scenes and optimizes it with weighted Monte Carlo gradient estimation to mislocalize targets in 3D visual grounding models.

Problem

Hard-label adversarial attacks on scene-based 3D models (3D visual grounding), where attackers only see predicted outputs and existing point-cloud attacks target single-object classifiers and are not suited to complex scenes.

Approach

Inject a universal realistic object trigger (from ScanObjectNN), placed on a Hough-detected plane near the target object, and optimize it with a weighted Monte Carlo gradient estimator that up-weights noise directions causing mislocalization, using only query access.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add the UAO² universal adversarial object triggerEDA · ScanRefer, UniqueAcc@0.25: 85.76 -> 20.61Helped
Add the UAO² universal adversarial object triggerEDA · ScanRefer, MultipleAcc@0.25: 49.13 -> 15.38Helped
Add the UAO² universal adversarial object triggerViL3DRel · Nr3D, Overallaccuracy: 64.4 -> 21.3Helped
Add the UAO² universal adversarial object triggerViL3DRel · Sr3D, Overallaccuracy: 72.8 -> 24.8Helped
Set object trigger size λ to 0.1 instead of 0.2 (ablation)UAO² on 3D-SPS · ScanReferAcc@0.25: 15.05 -> 18.34Hurt
Set object trigger size λ to 0.5 instead of 0.2 (ablation)UAO² on 3D-SPS · ScanReferAcc@0.25: 15.05 -> 14.72Helped
Set IoU threshold γ to 0.5 instead of 0.6 (ablation)UAO² on 3D-SPS · ScanReferAcc@0.25: 15.05 -> 17.29Hurt
Set IoU threshold γ to 0.7 instead of 0.6 (ablation)UAO² on 3D-SPS · ScanReferAcc@0.25: 15.05 -> 15.92Hurt
Use 100 optimization samples instead of 200 (ablation)UAO² on 3D-SPS · ScanReferAcc@0.25: 15.05 -> 24.28Hurt
Use 300 optimization samples instead of 200 (ablation)UAO² on 3D-SPS · ScanReferAcc@0.25: 15.05 -> 14.69Helped

Surprising findings

Limitations

Experimental setup

Datasets: ScanRefer Nr3D Sr3D ScanObjectNN

Benchmarks: ScanRefer Nr3D Sr3D

Metrics: Acc@0.25 Acc@0.5 Chamfer distance Hausdorff distance perturbation norm running time memory usage

Baselines: ScanRefer ReferIt3D SAT 3DTrans. 3D-SPS ViL3DRel EDA

Builds on: Monte Carlo gradient estimation Hough transform ScanObjectNN

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy