Research map / Reinforcement learning / RL from feedback
B-Pref: Benchmarking Preference-Based Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use PEBBLE instead of PrefPPO | Preference-based RL · B-Pref environments | normalized returns | Helped |
| Use a teacher that makes mistakes or gives stochastic preferences instead of an Oracle teacher | PEBBLE and PrefPPO · B-Pref environments | normalized returns | Hurt |
| Provide uniform labels for equally preferable segments instead of only perfect preference labels | Preference-based RL · Quadruped-walk | normalized returns | Helped |
| Skip queries involving similar behaviors instead of relying only on perfect preference labels | Preference-based RL · Quadruped-walk | normalized returns | Helped |
| Select queries using uncertainty (ensemble disagreement or entropy) instead of uniform or coverage-based sampling (ablation) | PEBBLE · Quadruped-walk | normalized returns | Helped |
| Use coverage-based query sampling instead of uniform sampling (ablation) | PEBBLE · Quadruped-walk | normalized returns | No clear effect |
| Use a rule-based increase or decay feedback schedule instead of uniform scheduling (ablation) | PEBBLE · Oracle teacher; tested environments | normalized returns | No clear effect |
| Apply label smoothing to the reward model (ablation) | PEBBLE · Walker-walk with Mistake teacher | normalized returns | No clear effect |
Closest papers by meaning
- Value-Incentivized Preference Optimization: A Unified Approach to Online and Offline RLHF (ICLR 2025 · similarity 0.91)
- Policy-labeled Preference Learning: Is Preference Enough for RLHF? (ICML 2025 · similarity 0.91)
- Reward Model Learning vs. Direct Policy Optimization: A Comparative Analysis of Learning from Human Preferences (ICML 2024 · similarity 0.91)
- Provable Reward-Agnostic Preference-Based Reinforcement Learning (ICLR 2024 · similarity 0.90)
- Listwise Reward Estimation for Offline Preference-based Reinforcement Learning (ICML 2024 · similarity 0.90)
- Greedy Sampling Is Provably Efficient For RLHF (NeurIPS 2025 · similarity 0.90)
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