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Research map / 3D vision / NeRF and radiance fields

Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering

NeurIPS 2021 · 3D vision › NeRF and radiance fields · approach: Sparse-input NeRF regularization · 67 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the temporal and multi-view transformer architecture instead of generalizable NeRF baselinesNeural Human Performer · ZJU-MoCap, unseen identities and posesPSNR: 23.17 -> 24.75Helped
Use the temporal and multi-view transformer architecture instead of generalizable NeRF baselinesNeural Human Performer · AIST, unseen identities and posesPSNR: 18.06 -> 19.03Helped
Use Neural Human Performer rather than Neural BodyZJU-MoCap, source identities and unseen poses · ZJU-MoCap, source identities, unseen posesPSNR: 23.79 -> 26.94Helped
Use a generalizable model trained on source identities rather than per-person optimizationZJU-MoCap, target identities and unseen poses · ZJU-MoCap, target identities, unseen posesPSNR: 22.88 -> 24.75Helped
Add skeletal features to pixel-aligned features (ablation)Neural Human Performer · ZJU-MoCap, unseen identities and posesPSNR: 22.58 -> 23.47Helped
Add pixel-aligned features to skeletal features (ablation)Neural Human Performer · ZJU-MoCap, unseen identities and posesPSNR: 22.31 -> 23.47Helped
Add the temporal transformer to skeletal and pixel-aligned features (ablation)Neural Human Performer · ZJU-MoCap, unseen identities and posesPSNR: 23.47 -> 24.21Helped
Add the multi-view transformer to skeletal and pixel-aligned features (ablation)Neural Human Performer · ZJU-MoCap, unseen identities and posesPSNR: 23.47 -> 24.44Helped
Add the multi-view transformer to a model with the temporal transformer (ablation)Neural Human Performer · ZJU-MoCap, unseen identities and posesPSNR: 24.21 -> 24.75Helped
Increase the number of input views from one to two (ablation)Neural Human Performer · ZJU-MoCap, one timestepPSNR: 20.13 -> 21.82Helped
Increase the number of input views from two to three (ablation)Neural Human Performer · ZJU-MoCap, one timestepPSNR: 21.82 -> 23.33Helped
Increase the number of input views from three to four (ablation)Neural Human Performer · ZJU-MoCap, one timestepPSNR: 23.33 -> 23.51Helped

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