Research map / 3D vision / Face and shape
Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use DMTet instead of ConvOnet | coarse voxel to high-res shape · animal super resolution | L1 Chamfer: 2.41 -> 2.19 | Helped |
| add adversarial loss (ablation) | DMTet · animal super resolution | L1 Chamfer: 2.20 -> 2.19 | Helped |
| add adversarial loss (ablation) | DMTet · user study | preference better looking: 71% wins | Helped |
| use DMTet instead of ConvOnet | point cloud reconstruction · ShapeNet | mean Chamfer L1: 0.95 -> 0.77 | Helped |
| use DMTet instead of ConvOnet | point cloud reconstruction · ShapeNet | inference time ms: 866 -> 129 | Helped |
| add learned vertex deformation to SDF prediction (ablation) | DMTet fixed grid · ShapeNet | mean Chamfer L1: 0.91 -> 0.81 | Helped |
| add volume subdivision (ablation) | DMTet · ShapeNet | mean Chamfer L1: 0.79 -> 0.77 | Helped |
| add surface subdivision (ablation) | DMTet · ShapeNet | mean Chamfer L1: 0.78 -> 0.77 | Helped |
| add volume subdivision (ablation) | DMTet_B · user study | preference better looking: 78% wins | Helped |
| add surface subdivision (ablation) | DMTet_V · user study | preference better looking: 62% wins | Helped |
| add volume subdivision (ablation) | DMTet · ShapeNet | inference time ms: 52 -> 67 | Hurt |
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