Research map / Bandits and online learning / Multi-armed bandits
Fair Exploration via Axiomatic Bargaining
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Nash-fair policy PF-UCB instead of regret-optimal KL-UCB | grouped K-armed bandit · 2-group 3-arm synthetic, T=3000 | total regret: +4.7% total regret | Hurt |
| use PF-UCB instead of KL-UCB | grouped K-armed bandit · 2-group 3-arm synthetic, T=3000 | regret of group A (burden of exploration) | Helped |
| use PF-UCB instead of KL-UCB | grouped K-armed bandit · 2-group 3-arm synthetic | finite-time Nash social welfare | Helped |
| use fair PF-OAM instead of regret-optimal OAM | grouped linear contextual bandit · Warfarin race groups, total | utility gain: 100.4 -> 99.6 | Hurt |
| use fair PF-OAM instead of regret-optimal OAM | grouped linear contextual bandit · Warfarin race group C | utility gain: 7.6 -> 24.6 | Helped |
| use fair PF-OAM instead of regret-optimal OAM | grouped linear contextual bandit · Warfarin race group B | utility gain: 69.2 -> 49.4 | Hurt |
| use fair PF-OAM instead of regret-optimal OAM | grouped linear contextual bandit · Warfarin age groups, total | utility gain: 68.0 -> 64.1 | Hurt |
| use fair PF-OAM instead of regret-optimal OAM | grouped linear contextual bandit · Warfarin age >=70 | utility gain: 54.9 -> 48.7 | Hurt |
| use fair PF-OAM instead of regret-optimal OAM | grouped linear contextual bandit · Warfarin age <70 | utility gain: 13.1 -> 15.4 | Helped |
| increase number of groups G in i.i.d. random instances | PF-UCB price of fairness · synthetic i.i.d. instances | median PoF: 0.073 -> 0.015 | Helped |
| increase number of groups G in skewed instances | PF-UCB price of fairness · synthetic skewed instances | median PoF: 0.327 -> 0.521 | Hurt |
Closest papers by meaning
- Nash Social Welfare for Multi Armed Bandits: Trajectory-wise Expected and High Probability Regret (NeurIPS 2026 · similarity 0.90)
- Fairness and Welfare Quantification for Regret in Multi-Armed Bandits (AAAI 2023 · similarity 0.90)
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- Geometry Meets Incentives: Sample-Efficient Incentivized Exploration with Linear Contexts (NeurIPS 2025 · similarity 0.88)
- No-Regret Learning for Fair Multi-Agent Social Welfare Optimization (NeurIPS 2024 · similarity 0.88)
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