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Research map / Learning theory and algorithms / Submodular and game algorithms

Online Market Equilibrium with Application to Fair Division

NeurIPS 2021 · Learning theory and algorithms › Submodular and game algorithms · approach: Learned auction design · 1 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use PACE for online allocation instead of the proportional-share solutionOnline fair division · MovieLens, Household Items, and synthetic [0,1] markettime-averaged utilityHelped
Run PACE for 10 epochsPACE · MovieLens, Household Items, and synthetic [0,1] marketrelative error of pacing multipliers and time-averaged utilities: within 5 %Helped
Use PACE to adjust pacing multipliers based on time-averaged utilityPACE · MovieLens, Household Items, and synthetic [0,1] marketconvergence speedMixed
Use PACE under i.i.d. item arrivalsOnline Fisher markets · Underlying static marketpacing multipliers: O((\log t)/t)Helped
Use PACE under i.i.d. item arrivalsOnline Fisher markets · Underlying static markettime-averaged utilities: O((\log t)/t)Helped
Use PACE under i.i.d. item arrivalsOnline Fisher markets · Underlying static markettime-averaged expenditures: O((\log t)^2/t)Helped

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