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What Matters for Adversarial Imitation Learning?

NeurIPS 2021 · Reinforcement learning › Imitation learning · approach: Adversarial imitation learning · 18 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
switch from on-policy PPO to off-policy RL algorithm (SAC, TD3, D4PG) (ablation)AIL agent · 10 continuous-control tasks (Gym and Adroit)normalized return (95th percentile)Helped
use SAC vs TD3 vs D4PG (ablation)AIL agent · 10 continuous-control tasks (Gym and Adroit)normalized return (95th percentile)No clear effect
use AIRL reward instead of -ln(1-D) with RL-generated demonstrations (ablation)AIL reward function · tasks with RL-generated demonstrationsnormalized return (95th percentile)Helped
use -ln(1-D) reward instead of AIRL with human demonstrations (ablation)AIL reward function · human demonstration tasks (door, hammer)normalized return (95th percentile)Helped
enable explicit absorbing state (ablation)AIL · variable-length-episode tasksnormalized return (95th percentile)Helped
use FAIRL reward instead of other rewards (ablation)AIL reward function · 10 continuous-control tasks (Gym and Adroit)normalized return (95th percentile)Hurt
replay expert data alongside policy data (ablation)off-policy AIL agent · 10 continuous-control tasks (Gym and Adroit)normalized return (95th percentile)No clear effect
pretrain policy with behavioral cloning (ablation)AIL agent · 10 continuous-control tasks (Gym and Adroit)normalized return (95th percentile)No clear effect
add AIRL log pi(a|s) logit shift to discriminator (ablation)discriminator · 10 continuous-control tasks (Gym and Adroit)normalized return (95th percentile)Hurt
add AIRL reward shaping term to discriminator (ablation)discriminator · 10 continuous-control tasks (Gym and Adroit)normalized return (95th percentile)No clear effect
add explicit discriminator regularization (spectral norm, GP, dropout, weight decay) (ablation)discriminator · easy tasks (HalfCheetah, Hopper, Walker2d, Ant)normalized return (95th percentile)No clear effect
add explicit discriminator regularization (ablation)discriminator · harder tasks (Humanoid, Adroit)normalized return (95th percentile)Helped

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