Research map / Graph learning / GNN architectures
Towards Scale-Invariant Graph-related Problem Solving by Iterative Homogeneous GNNs
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add iterative module (adaptive stopping) (ablation) | Homo-Path · Shortest path lobster 1000 nodes | success rate (%): 50.2 -> 100.0 | Helped |
| add homogeneous prior (ablation) | Path · Weighted shortest path, weights [8, 24) | relative loss: 0.54 -> 0.03 | Helped |
| add homogeneous prior on top of iterative module (ablation) | Iter-Path · Weighted shortest path, weights [8, 24) | relative loss: 0.08 vs Homo-Path 0.03 | Hurt |
| add iterative module (ablation) | Homo-Path · Physical simulation 100 balls | MSE: 21.45 -> 2.01 | Helped |
| add homogeneous prior (ablation) | Iter-Path · Physical simulation 100 balls | MSE: 1.68 -> 2.01 | No clear effect |
| add homogeneous prior (ablation) | Iter-Path · Image-based navigation 33x33 | success rate: 78.6% -> 91.7% | Helped |
| add homogeneous prior (ablation) | Iter-Path · Component counting lobster 500 | accuracy: 96.1% -> 97.5% | Helped |
| replace weight-sharing fixed-depth iteration with adaptive iterative module (ablation) | Shared-Homo-Path · Shortest path lobster 1000 nodes | success rate (%): 91.7 -> 100.0 | Helped |
| add PathGNN layers (Bellman-Ford alignment) in place of GCN/GAT (ablation) | GCN/GAT · Shortest path lobster 1000 nodes | success rate (%): 2.4 -> 10.3 | Helped |
| add adaptive iterative module in place of ACT (ablation) | Homo-Path · Shortest path lobster 1000 nodes | success rate | Helped |
| use deeper 100-layer Path model (ablation) | Path · Weighted shortest path lobster | relative loss: ~0.13 | Hurt |
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