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Shared Experience Actor-Critic for Multi-Agent Reinforcement Learning

NeurIPS 2020 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Decentralized actor-critic MARL · 22 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
add experience sharing from other agents (SEAC vs IAC)IAC · Sparse PPfinal return: -0.04 ±0.13 -> 1.93 ±0.13Helped
add experience sharing (SEAC vs IAC)IAC · RWARE-(10x20)-4agfinal return: 13.75 ±1.26 -> 23.96 ±1.92Helped
share experience with separate policies (SEAC) instead of a single shared policy (SNAC)SNAC · RWARE-(10x20)-4agfinal return: 9.53 ±0.83 -> 23.96 ±1.92Helped
add experience sharing (SEAC vs IAC)IAC · LBF-(15x15)-3ag-4ffinal return: 0.13 ±0.04 -> 0.43 ±0.09Helped
add experience sharing (SEAC vs IAC)IAC · RWARE-(10x11)-4agfinal return: 40.10 ±5.60 -> 45.11 ±2.90No clear effect
add experience sharing (SEAC vs IAC)IAC · LBF easiest variantreturnNo clear effect
add experience sharing (SEAC vs IAC)IAC · SMAC-3m sparsefinal return: -0.13 ±0.01 -> -0.03 ±0.03Helped
add experience sharing to DQN (shared experience Q-learning)IQL · sparse-reward tasksreturnMixed
vary experience-sharing weight lambda down toward 0 (ablation)SEAC · LBF-(15x15)-3ag-4f, RWARE-(10x20)training returnMixed
SEAC vs MADDPGMADDPG · PP (sparse)final return: 2.04 ±0.08 vs 1.93 ±0.13No clear effect
SEAC vs QMIXQMIX · LBF-(8x8)-2ag-2f-coopfinal return: 0.79 ±0.31 vs 0.64 ±0.08No clear effect

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