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Symmetry-Based Disentangled Representation Learning requires Interaction with Environments

NeurIPS 2019 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: World-model-based agents · 15 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use transitions with actions rather than unordered still observationsLearning a symmetry-based representation · Worlds with the same state set and symmetries but different symmetry actionsability to identify the symmetry actionHelped
Jointly learn the representation and action matrices using transition predictionForward-VAE · 2D cyclic navigation environmentrepresentation qualityHelped
Learn action matrices jointly with the representationForward-VAE · 2D cyclic navigation environmentmatrix mean squared difference: order of 10^{-4}Helped
Use a 4-dimensional CCI-VAE instead of Forward-VAE (ablation)Learning the linear symmetry-based representation · 2D cyclic navigation environmentrepresentation qualityHurt
Remove separate latent subspaces for the x and y symmetries (ablation)Forward-VAE · 2D cyclic navigation environmentdisentanglementHurt
Use an SB-disentangled representation rather than a non-disentangled representationInverse model prediction · Limited training data and high classifier capacity10-fold cross-validation accuracyHelped
Use an LSB-disentangled representation rather than the alternative representationsInverse model prediction · Large training set and limited classifier capacity10-fold cross-validation accuracyHelped
Use a disentangled representation rather than a non-disentangled oneInverse model prediction · Sufficient data and classifier capacity10-fold cross-validation accuracyNo clear effect

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