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Multiple Futures Prediction

NeurIPS 2019 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Interactive multi-agent trajectory prediction · 115 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use MFP-4 instead of CS-LSTM(M)NGSIM trajectory prediction · NGSIM, 1 secNLL (nats): 0.73±0.01 -> -0.65±0.01Helped
Use MFP-4 instead of CS-LSTM(M)NGSIM trajectory prediction · NGSIM, 4 secNLL (nats): 3.77±0.01 -> 3.06±0.00Helped
Use MFP-4 instead of CS-LSTMNGSIM trajectory prediction · NGSIM, 5 secRMSE (m): 4.37 -> 3.78±0.01Helped
Use MFP3 (ver. 1.1) instead of LSTM ED+mapArgoverse motion forecasting · Argoverse validation, K=6minADE (meters): 2.25 -> 1.399Helped
Use MFP3 (ver. 1.1) rather than version 1.0MFP3 · Argoverse validation, K=6minADE (meters): 1.411 -> 1.399Helped
Add interactive rollouts and dynamic encoding (ablation)MFP · NGSIM testRMSEHelped
Add interactive rollouts (ablation)MFP without interactive rollouts · NGSIM testRMSEHelped
Add dynamic encoding (ablation)MFP without dynamic encoding · NGSIM testRMSEHelped

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