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Decoding Global Preferences: Temporal and Cooperative Dependency Modeling in Multi-Agent Preference-Based Reinforcement Learning

AAAI 2024 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Value factorization · 8 citations (OpenAlex)

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Proposes MAPT, a cascaded Transformer reward model for multi-agent preference-based RL that captures temporal and cooperative dependencies, then trains MARL agents (MAT) on the learned rewards from scripted-teacher preferences.

Problem

Preference-based RL reward models for multi-agent cooperative tasks fail to capture temporal and cooperative (inter-agent) dependencies, producing homogeneous rewards and poor credit assignment.

Approach

A cascaded Transformer preference model with a cooperative-aware preference attention layer (inter-agent self-attention, per-agent rewards averaged into a collective reward) and a temporal-aware preference attention layer (causal attention producing temporal importance weights), trained with Bradley-Terry cross-entropy on multi-agent preferences.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use MAPT instead of the strongest preference-model baseline, MA-LSTMMAT policy training · 3s5zaccumulated trajectory reward: 14.52±0.49 -> 19.59±0.42Helped
Use MAPT instead of the strongest preference-model baseline, MA-LSTMMAT policy training · 6h vs 8zaccumulated trajectory reward: 9.76±0.15 -> 17.05±0.53Helped
Use MAPT instead of the strongest preference-model baseline, MA-LSTMMAT policy training · CatchOveraccumulated trajectory reward: 25.34±1.59 -> 25.12±0.64No clear effect
Use MAPT instead of the strongest preference-model baseline, MA-LSTMMAT policy training · DoorOpenInwardaccumulated trajectory reward: 242.42±33.92 -> 372.60±11.38Helped
Add the temporal-aware preference attention layer (ablation)MAPT · OpenIn., CloseOut., 3s5z, 6h vs 8zaccumulated trajectory reward: 23.43±0.95 -> 292.16±11.38; 718.16±22.38 -> 786.70±26.03; 8.32±0.38 -> 19.59±0.42; 13.26±0.31 -> 17.05±0.53Helped
Add the cooperation-aware preference attention layer (ablation)MAPT · OpenIn., CloseOut., 3s5z, 6h vs 8zaccumulated trajectory reward: 182.13±13.68 -> 292.16±11.38; 782.37±24.05 -> 786.70±26.03; 9.09±0.10 -> 19.59±0.42; 5.56±0.04 -> 17.05±0.53Helped
Use self-attention instead of LSTM (ablation)MAPT · OpenIn., CloseOut., 3s5z, 6h vs 8zaccumulated trajectory reward: 213.42±12.74 -> 292.16±11.38; 487.12±19.64 -> 786.70±26.03; 18.43±0.32 -> 19.59±0.42; 14.54±0.33 -> 17.05±0.53Helped
Add the cooperation-aware preference layer to the LSTM variant (ablation)MAPT* · OpenIn., CloseOut., 3s5z, 6h vs 8zaccumulated trajectory reward: 276.96±5.27 vs 213.42±12.74; 729.31±30.72 vs 487.12±19.64; 19.48±0.39 vs 18.43±0.32; 17.89±0.49 vs 14.54±0.33Mixed

Surprising findings

Limitations

Experimental setup

Datasets: SMAC Google Research Football Bi-DexHands Multi-agent MuJoCo

Benchmarks: SMAC Google Research Football Bi-DexHands Multi-agent MuJoCo

Metrics: average accumulated trajectory reward win rate

Baselines: MAGAIL OMAR MA-MLP MA-LSTM MA-Transformer MAT

Builds on: Preference Transformer MAT Bradley-Terry preference model PPO MAPPO

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