Research map / Probabilistic and scientific modeling / Dynamical systems
Learning to Poke by Poking: Experiential Learning of Intuitive Physics
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add a forward-dynamics objective to the inverse model (ablation) | Inverse-only model · Real-robot long-distance displacement | generalization performance | Helped |
| Add a forward-dynamics objective to the inverse model (ablation) | Inverse-only model · Real-robot object displacement | pose error | Helped |
| Use learned object-interaction features and dynamics instead of the blob model's location-only rule | Blob model · Real-robot object displacement | pose error | Helped |
| Add a forward-dynamics objective to the inverse model (ablation) | Inverse-only model · 2-D simulation, 10K training examples | actions to reach goal | Helped |
| Add a forward-dynamics objective to the inverse model (ablation) | Inverse-only model · 2-D simulation, 20K training examples | actions to reach goal | Helped |
| Add a forward-dynamics objective to the inverse model (ablation) | Inverse-only model · 2-D simulation, 100K training examples | actions to reach goal | No clear effect |
| Use greedy planning to move an object around an obstacle | Joint model · Real-robot obstacle avoidance | successful obstacle avoidance | Hurt |
| Apply the learned model to objects with novel geometry and texture | Joint model · Real-robot object displacement | goal displacement | Helped |
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