Research map / Multi-agent systems and games / LLM agents
What Do Agents Learn from Trajectory-SFT: Semantics or Interfaces?
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Proposes PIPE, a protocol that minimally rewrites agent-environment action interfaces (synonym and symbol aliases) to test whether trajectory-SFT agents rely on interface shortcuts, and introduces Interface Reliance (IR) to quantify preference for training-time action names.
Problem
Standard agent benchmarks cannot distinguish semantic tool-use from memorization of training-time interface patterns, so gains from trajectory-based SFT may reflect interface shortcuts rather than environment-invariant capability.
Approach
Rewrite only the action names and formats in the interface specification (synonym- and symbol-based perturbations) while keeping tasks and environment dynamics fixed, then measure the score gap and a counterbalanced alias-based Interface Reliance metric.
Key results
- On AgentBenchPlus, AgentLM-14b drops from 61.2 on WebShop original to 4.44 and 3.08 under perturbations.
- On AgentGymPlus, Gemma3-4b trained on AgentTraj-L drops from 82.23 to 52.99 on SciWorld Perturb 1 and has IR 7.69 on SciWorld, while untrained agents have IR near 1.
- Interface Reliance for AgentLM-13b on ALFWorld reaches 15.50, indicating near-exclusive use of original action names after training.
Surprising findings
- Agent-FLAN is less affected by perturbations than AgentLM models, with positive Delta on some environments, though this is correlational.
- Untrained agents sometimes improve under perturbation (e.g., KnowledgeGraph, Mind2Web), suggesting PIPE does not uniformly increase difficulty.
Limitations
- Excludes many AgentGym environments requiring online API access, limiting coverage.
- Correlational rather than causal attribution for Agent-FLAN's robustness; no controlled ablations.
- Perturbation difficulty neutrality is assumed via design rather than fully verified for all environments.
Experimental setup
Datasets: AgentInstruct AgentTraj-L AgentBench AgentGym
Benchmarks: AgentBench (ALFWorld, OperatingSystem, DataBase, Mind2Web, WebShop, KnowledgeGraph) AgentGym (ALFWorld, BabyAI, MAZE, Movie, SciWorld, SQLGym, TextCraft, Weather, WebShop, Wordle)
Metrics: success rate reward F1 score gap Delta Interface Reliance (IR) legacy action invocation count
Baselines: AgentLM-7b AgentLM-14b AgentLM-70b AgentFLAN GPT-3.5 GPT-4o-mini GPT-5-mini
Builds on: AgentBench AgentGym AgentInstruct Agent-FLAN
Closest papers by meaning
- HATS: Hardness-Aware Trajectory Synthesis for GUI Agents (CVPR 2026 · similarity 0.89)
- AMA-Bench: Evaluating Long-Horizon Memory for Agentic Applications (ICML 2026 · similarity 0.89)
- Benchmarking Agent Memory in Interdependent Multi-Session Agentic Tasks (ICML 2026 · similarity 0.88)
- Can Agents Generalize to the Open World? Unveiling the Fragility of Static Training in Tool Use (ICML 2026 · similarity 0.88)
- Test-Time Adaptation for LLM Agents via Environment Interaction (ICLR 2026 · similarity 0.88)
- G-Memory: Tracing Hierarchical Memory for Multi-Agent Systems (NeurIPS 2025 · similarity 0.88)
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