atlas

Research map / Multi-agent systems and games / LLM agents

Self-evolving LLM agents with in-distribution Optimization

ICML 2026 · Multi-agent systems and games › LLM agents · approach: Self-evolving language agent learning

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes Q-Evolve, a self-evolving LLM agent framework that learns a weighted IQL critic on a hybrid expert and self-collected dataset, derives process rewards via GAE, and updates the policy with behavior-proximal policy optimization.

Problem

Long-horizon LLM agents receive sparse, delayed episodic rewards, making credit assignment hard; existing process reward methods are distribution-sensitive and need online search or extensive interaction.

Approach

Learn an in-distribution critic (weighted IQL) on a fixed hybrid offline dataset, derive step-wise process rewards from GAE advantages (excluding auxiliary rule-based rewards), and update the policy with an asymmetric-clipped behavior-proximal objective, iterating the data collection loop.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: ALFWorld WebShop ScienceWorld

Benchmarks: WebShop ScienceWorld ALFWorld

Metrics: average accumulated reward success rate env steps

Baselines: GPT-4 GPT-3.5-Turbo Reflexion SFT RFT PPO Best-of-N ETO DMPO QLASS KnowAgent WKM

Builds on: Implicit Q-Learning Generalized Advantage Estimation PPO ETO QLASS

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy